Using the Shadowdark loot system in CoS
Has anyone done this? I want to add more randomness to random encounters and loot. Maybe I’ll tone down the chance of finding loot to 25% in CoS vs 50% which is what Shadowdark recommends.
I’ve been watching GlassCannons play through of shadow dark and I really like the randomness to the loot and encounter mechanics but CoS is supposed to be a low loot and low magic item campaign so I could see it possibly being a bad idea too.
Anyone tried this or something similar?