u/Fantastic_Notice5677

Me and my dev partner have built a Roblox storm-themed fishing game. All systems are coded — fishing loop, 24 progression tiers, quest chain, NPCs, secret caves, magic trees, boss fish, marketplace, pets, cosmetics, tournaments, achievements, storm system. Game is functional but visually gray-box.

We need a builder/3D artist to bring it to life. This is a FULL VISUAL OVERHAUL — environment + asset modeling.

WHAT NEEDS TO BE BUILT:

ENVIRONMENT WORK:

- 24 unique fishing zones — each themed differently, escalating drama as level increases (Calm Skies → Thunder Peaks → Frost Caverns → Aurora Vale → Void Sanctum → Celestial Realm)

- Each zone has its own fishing pool — pools must look UNIQUE per zone (not just colored cylinders)

- Fishing pool difficulty scales with level — early = simple glowing, late = chaotic cosmic vortex

- Spawn island village with NPC homes, paths, props

- Hills, mountains, sculpted terrain throughout

- Bridges connecting islands

- 8 secret caves with proper interiors + exteriors

- 7 magic trees with houses inside the trunks

- NPCs placed at correct locations (level-gated by quest)

- Atmospheric lighting per zone (fog, particles, color tints)

CUSTOM 3D MODELS NEEDED:

- 24 unique fishing rod meshes (starter twig → endgame celestial)

- 6 unique bobber meshes

- 20 storm trophy meshes (Rain Orb, Lightning Orb, Aurora Orb, Eclipse Orb, etc.) — held in hand to show off, sold for cash

- Magic tree models (each themed)

- Cave entrance models

- Building models (Tudor or magical fantasy style)

- Decorative props

WHAT WE GIVE YOU:

- 60-page builder brief with mood references for every zone

- AI-generated reference images for fish, rods, portals, storms

- All gray-box placeholders are pre-tagged with "BuilderReplace" so position is locked

- Roblox Group access (Builder rank)

- Discord daily contact

- Live screen-share of current game state on voice screen

REQUIREMENTS:

- 2+ live Roblox games where you handled environments AND custom meshes (link them)

- Comfortable with: Terrain editor, MeshParts, Blender (for custom rods/bobbers/trophies), custom lighting, organic environment design

- 15-25 hrs/week availability

- Mid-senior tier required for quality bar

PAYMENT:

- Trial zone first: $100-150 for Misty Hollow zone (3-4 days)

- If we vibe → full project $4,000-7,000 USD

- Robux Group Payouts or PayPal

- Milestone payments (50% upfront, 50% delivery per milestone)

PROCESS:

  1. DM me 3 portfolio links + your rate

  2. 15-min voice screen on Discord (I screen-share the game)

  3. Paid trial zone ($100-150)

  4. Full project contract

Comment below or DM with portfolio + rate. If you can't model in Blender, that's fine — let me know upfront and we'll budget for a separate modeler.

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u/Fantastic_Notice5677 — 18 days ago