

help getting afop models into blender?
i'm looking for advice specifically on linking the texture files to the .fbx file i was able to rip. it is my first time ever ripping a file from a game and trying to put it in blender.
does anyone have a tutorial, advice, or some sort of shader code file that would say what each texture map does?
i can't seem to find info on it and i would love advice from somebody else who is more familiar!