
Unknown, The Card Game
Hello Reddit! I have never used this platform but thought it would be a good idea to pick everyone's brain on a boardgame I am developing and plan to go Kickstarter with. I have art being commissioned, lore, and have play tested the game. If I could just have any feedback that would seriously mean the world to me. Unknown is meant to be a fast-paced, chaotic, whimsical, fantastical game that tells a story of the cards being used in it. I wanted a game where mechanics funded the entire theme for that round of game being played. In my play testing I have found that a game typically doesn't last longer than 15 minutes and sometimes can go over if things get crazy. Here is some lore that I drafted, a quick summary of some of the rules on how to play, and some art concepts that I am working with now! Please let me know any feedback you have as I know I don't know everything. I really just want to bring this game to life as I think it has potential, as I found through playtesting. Be critical, I won't get hurt feelings and you may even see your change in the game for release. After a year I do NOT expect this to be perfect in any way.
Story Lore:
In the universe of Myxphoria, a world of chaos, whimsical life, and fantasy lies the hearts of the beings that dwell here. The solar system Bredth encompasses the main focus of where our story is told. Bredth was founded by an ancient triage of myhtical beings. Chronos, Eucalyptus, and Blazenbran all had a share when they were birthed into this universe from an outer source that wished to see nothing but destruction on the lower parts of his Mt. Ghiemaera. Destructor, King of Mt. Ghiemaera, Son of Lyxinblood is the omnipotent being that rules over the multitude of universes that live upon his celestial metaphorical but physical at the same time mountain, where he is at the peak. Peace reigns in the upper parts of the mountain, suffering in the middle, and nothing but chaos in the lower parts where the universe of Myxphoria is. Sent to turn the chaos into an enjoyable amusement, the triage of order that control time, peace, and war were sent to create a multitude of beings for destructors entertainment. Together they created a material planet for their creations to coexist known as Asphania. Unable to touch the phsyical beings in this universe they had to create beings capable of doing the deeds they needed to bring their imagination come to life. They created beings such as the omnipotent terraformer to create the planets in the universe, The Forgotten Necromancer to consistently raise their creations to continue battling, a Dog God King to rule over the soldiers that battle against their natural enemy the Cat Goddess Queen. They even went as far as to create the human race, due to their evil nature to invent and destroy as their greed consumes them over time allowing for a wide range of inventions to help defend themselves on this chaotic planet. Creating things like the sun to give energy to life and sustain an ecosystem, mana to give everyone the ability to wield magic to continue the chaos and give Destructor the entertainment of his life. All are just tools created for entertainment in this universe sitting as a footrest for amusement.
Basic Game Mechanics:
- Win Condition: Have no cards in your hand.
- Turn Actions: On your turn you may Draw 1 or Play 1.
- Starting Hand: 1 Rule Card and 9 Game Cards.
- Rule Deck and Game Deck: Rule deck includes cards that must be played when obtained that can affect just the player or everyone at the table. Game deck are the cards that will be played to win the game.
Concept Art/Art Style:
- View attached images for idea (Commissioned art coming soon)
- Art Style: Dark Fantasy Cartoon/Indie Comic Style