u/ExplanationOdd7284

Hi guys!!

I'm a huge game lover, historically pretty unfamiliar RPG-type games and stuff like that, but I grew up playing tons of games like bridge and cribbage with my grandparents, and also like mafia and stuff like that with my friends. Also I've never played a video game other than wii sports in truly my whole life LOL. I was the president of a service org in college, and I planned a lot of party games, or embedded social games into the party or whatever to get people to mingle outside of their cliques, especially when we were doing rush/outreach.

Since I graduated I've ended up in this group of friends that loves games like DND and Blood on the Clocktower. I'm generally unfamiliar with that kind of stuff, but I'm learning to love them too

Anyways, I wanted to do something fun for them that I thought would combine my love of partying with their love of RPGs, so I cooked up this James Bond-themed social deduction/resource trading game, that has a drinking & nerf battling component cooked into it. I don't know very much about game theory except for what i've intuitively learned from playing lots of different board games, and spending time thinking critically about how people interact with each other.

Idk if this is something people do on this page, but (personally) I generally try to avoid using AI, so I was wondering if anyone would want to read through my materials and offer some critique of the game? stuff you think is unbalanced, game breaking, awkward, or unnecessary, and/or what you think I should include more of. I would love to hear it !!!!

As it stands, these are my main concerns:

  1. the order in which war is declared, and battles devolving into arguments
    1. My friend suggested including something like the storm counter from dune to determine the order in which you declare war, but I also thought about something like in survivor where everyone exposes who they want to fight simultaniously.
  2. the "one resource per player" in each new round flooding the resource economy
  3. the resource-dependence chart being unnecessarily complex, and not necessary to create tension during trade.

Heres my current ruleset:

https://docs.google.com/document/d/1BtmPb2wiFhgLfTmJmFRwbA5MKy0aiOcrmMm1xe9Bluo/edit?usp=sharing

and a PDF version if the google doc doesn't work:

https://drive.google.com/file/d/1wS435T7Af8PJtkTxO38DDtmaGtXqPi6Q/view?usp=sharing

Lmk :D would love to hear what people think

u/ExplanationOdd7284 — 14 days ago