▲ 3 r/BF6
Long range dispersion?
I know the community isn't super happy with the current ability to laser beam enemies at a distance with automatic weapons. I wonder if they could add a "dispersion over range" effect on automatic weapons where rounds are not perfectly zeroed over a long distance. So that they would in turn be accurate at close range but slightly disperse over long distances kind of like in real life. They could apply this affect most heavily to SMG's, followed by assault rifles, then LMG's, then DMR's at extreme distances, & then snipers could remain unchanged.
I think this would keep people happy in terms of not complaining about excessive bloom or recoil, but it would balance the playing field & cause weapons classes to have more defined roles.
u/ExpertBalance4938 — 15 hours ago