Well done! I finished the LoH campaign yesterday with very few hiccups. I felt like I was immersed in a movie. Oddly, my toon yesterday reminded me a lot of Mila Yovovich in Fifth Element. I cried in a couple places I won't mention out of courtesy for those who haven't completed the story. Cried! Not out of frustration, but out of heartache for my Sanctuary friends.
Observations.
Hiccups: my skellie babies suddenly went from 13/5 to 7/5 later in the campaign. I suspect i forgot to touch something but I can't figure out what. I'm all fixed up now but scratching the old melon.
Pleasures:
- Nothing felt too easy or too hard. That's important for me. I kind of suck at this game. I love it, of course, and have been playing since season 25 in Diablo 3. But I've never gotten past level 4 seasonal accomplishments in D4, even if I follow S level spec guides to the letter.
- It was so nice not to have to slog through those ridiculous slow-moving follow-me-across-the-vast-desert type quests. They make my brain twitch. This was a story that flowed.
- Related, I also noticed that the way conversations were structured, for the most part, are such that I can skip through them once I know what the context is. There is nothing worse to me than sitting and waiting for something that I've seen a hundred times to complete. I should have the opportunity to get past it and get moving. This expansion largely honors that. What a pleasure!
- Temis! 'Nuff said.
- Some of my favorite elements of Diablo 3 are now part of Diablo 4. This is, multiple pre-LoH expansion bugs notwithstanding, an extremely well integrated nod to the best The Blizz had to offer from Diablo 3.
- New music!
Well done, Blizz! If I were the release manager at The Blizz, I'd be giving everyone a couple extra days off and making a big deal about how smoothly this release went. Then I'd put in a few requisitions for some senior level QA people.