
▲ 96 r/godot
Is there a way to warp text (complex, not basic transforms) in godot (2d)?
Hiya! So I have a book (picture) and I have text to go in it. It's got multiple pages, and it switches between languages, so I want to have it in a text box rather than just a raster image.
Is there a way for me to make the text flow with the book like on the right side of the example image? I was thinking i could maybe do something with polygon2ds but I can't find a way to make the texture be text (does that make sense??). Am I on the right track? Or is there another way for me to go about this? Or, would it just be better for me to make a different book sprite that doesn't require warping?
Thank you!!
u/Evaire__ — 6 days ago