We're the Best/innovative clan of 2026! Meet the Flying Dutchman, we want to build a ship that opponent must fear to come across! Constant war without rest! We not only prioritize cwl, we're just Hungry for war and league pushing! We're very competitive!
What we're looking for?
(You can skip and read below to see why were so innovative) We're not looking for much as we're new but, we want active players who can take war without a stop or break! We're also looking for responsible players that can take strict duties to keep our ship sailing!
Why we're the most Innovative clan of 2026?
Just like the name, Flying Dutchman, we want to build a ship that just terrorizes the opponents! Adding to that is a set of roles each (co leaders that we promote when you join) must fulfill!
The roles are : 1. QUARTERMASTER, 2. SIREN, 3. KEELHAULER, 4. NAVIGATOR, 5. STOWAWAY!
- QUARTERMASTER : Usually the player with the highest townhall of our clan and with the latest technologies of barracks and research laboratory! Must donate for everyone with the Best troops according to their bases during preparation days!
- SIREN : Usually one of the most active member, (must know the timing) comes at the end of each war that had just happened to see if we won the war! If we win the war, then this player just INVITES all the player ONCE from the defeated clan just like how you take members from the ship that was ravaged by the victors! After, sending the invite to everyone on the other side, he MUST SAY IN THE CHAT, so others can start another war now! If the war is lost, no invites!
- KEELHAULER : Usually the player that's decently active in the clan, must kick out anyone that's not active for 3 days and make room for new members! if there are members (excluding co leaders) that shows that they are "last seen 4 days ago", then thats the fault of KEELHAULER!
- NAVIGATOR : Usually the player that's the most active member of our clan! Will be the only one always start war with the players that opted in! WITHOUT the confirmation from the SIREN he can't start another war! If the SIREN is silent for 24 hrs, then the NAVIGATOR can act as a SIREN to invite others from defeated clan and then start the war! r! Crucially he must look for the players that opted in to check their heroes, if 2 or more heroes are upgrading, he must not put them in war even though they opted in! only NAVIGATOR can control the war sign in list so he must know proper timing! He must put in the war sign in during a war to recruit players for the next one! Can't take too Long to start war once SIREN gives a confirmation. If the war is lost, then the SIREN doesn't need to invite, the NAVIGATOR just starts another one!
- STOWAWAY : Must have an alternate account that must infiltrate enemy clan during preparation day itself! spies on enemy castles to share information with us using your real account which stays in our clan! ( promoted to CO!) Must share about whats in the enemy castle whenever our clan mates ask! If this player thinks he wont be online for a while then he must reveal whats in their castle totally in the chat from everyone in the opposition! so that we don't have to wait for you to answer our questions, we just look at what u shared in the chat! IMPORTANTLY, the spy account must not come into our clan!
For now there are these much roles but it may increase in future and the no of member for each role might also increase as the size of the clan increases! Why we want it so organised? why we we want a specific person to take up a specific role?
Cuz its not only that its innovative, but it also gives a higher chance of winning wars if everyone perfectly executes their specific task and this makes our clan very different from others! It also gives the co leaders A SUCH RESPONSIBILITY that will actually make them feel like they are actually the CO LEADERS!
What about Elders?
If you want to stay active and have non stop wars while just chilling its the rest!, Elders are earned, will be promoted to one if you cross the easy 500+ troop donation mark ONCE! Then you are elder permanently until u leave! But you are still expected to donate actively ( for attacks, not for defense in war castle - its the duty of QUARTERMASTER). As a respectable u elder u must also kick out members uses bad language in the chat! If that was a fellow elder or co leader, just write a complaint and i leader will kick them out! Just remember don't go inactive for 3 days as the KEELHAULER will kick u out!
What about CWL?
Every thing is similiar just like what happens in normal wars of the roles! But like a speedrun! QUARTERMASTER must quickle donate during preparations on each round and STOWAWAY must infiltrate while preparation between the rounds and everything are in sync! SIREN will invite the players of the defeated round and all the players from all the clan only if we secure TOP 2 SPOT at the end of the league! NAVIGATOR must carefully select the players for CWL and wait for the SIREN's confirmation to start another once the league ends!
Other notes
Co leaders are expected to be active, disciplined and uses good language! Elders can ask for to be promoted to CO if they can take up a specific role and if the clan is getting bigger! If you are new! i dont mind we are new clan too, lets make our clan a SHIP that opponents will fear coming across again!