u/EntryMassive7384

Hello everyone!

I'm currently working on preparing for a new campaign, and I've been thinking about how detailed it is to prescribe landmarks and holdings. So far I have this list:

Holding:

* description of the Holding

* Internal conflict

* the Holding's relations with other Holdings

* Description of the Ruler

* The Ruler's relations with other Rulers

* Holding Threads

* Council

* Circle

Dwellings:

* Description

* Sites

Sanctums:

* Description

* Sites

* The seer

Monuments:

* Description

* Sites

Hazards:

* Description

* Sites

Curses:

* Description

Ruins:

* Description

* Hidden Myth, not currently active in the Realm

Perhaps it would be worth adding a few more important points that I may have missed? Should I add courtiers and petitioners to the description of the holding? Should I describe the local residents in the dwellings? Perhaps a set of problems that arise in the dwellings that the knights can solve? Should I create sites for curses and ruins?

I am well aware that Bastion can be played with little to no preparation, using only the spark tables, and I have even played a few games this way, creating myths and landmarks five minutes before the game, but this time I would like to prepare as thoroughly as possible.

What do you think is missing from this list to make it as comprehensive as possible?

reddit.com
u/EntryMassive7384 — 14 days ago