u/Enough-Lead48

Why is the pay so laughable low in RWS? Even Power Slap pays better

I am watching RWS right now and the title fight main event winner got a KO bonus of 200.000 baht and a total fight win of 375.000 baht. This equals to 11.597 usd. To get to the point where you are winning title matches by KO in RWS you need several years of training

Jake Hager who never did Power Slap (a very simple sport that takes very little training) got 20k usd (starting pay is 5k/5k with a 10k KO bonus) for his first Power Slap bout.

Why do RWS pay so little? Their stadiums are full every week and i bet a lot watches RWS in Thailand, so i dont get the low pay at all. Even less so when a dumb meme sport promotion by one of the most stingy persons in sports when it comes to athlete pay and yet he pays more than RWS.

Is cost of living really that low in Thailand that people accept it? Or am i missing something really important?

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u/Enough-Lead48 — 9 hours ago

Opinion the core gameplay is actually good, it is just way too easy making it kinda boring

It is your typical 3 hero skill swap heroes gacha comparable to HI3rd and many other games, only difference is that other games do this with an ARPG combat feel, while SB learns more into being a shooter (some heroes do feel more ARPG than shooter such as Tempest however) There are nothing wrong with it by itself, outside of the clunky cover system. I dont get why people call it bad or meh.

The problem is that the core gameplay dont do the game justice because it is so easy it is not even funny. I wish for hard modes to come back and/or a super hard mode where you clear a stage with just one hero and like Diablo/PoE the mobs have random bonuses (think maps)

The bosses are actually fun and well designed in SB if you go in with weaker heroes, but that direction of the game failed i guess. Destiny Rising that went for that direction is also not doing very well afaik, so maybe ML waifus are the only way for something like this to succeed? I do wish for little optimal very hard content outside of the damage rush ranked mode.

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u/Enough-Lead48 — 2 days ago

Do people call it penalty shot or 7 meter shot in your country?

In Denmark we always call it a penalty shot and that makes sense, because like football/soccer it is a penalty that you get in the same way. But everyone else here use the term 7 meter shot. I like the term penalty shot a lot more, 7 meter shot just sound like any shot from the 7 meter. Is it only in Denmark people call it a penalty shot?

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u/Enough-Lead48 — 3 days ago

Erolabs got a lot of pure porn games and softcore games like Horizon Walker. Zero censorship at all. Erolabs should just publish SB so they can have a fully uncensored SB for most of the world to play.

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u/Enough-Lead48 — 6 days ago
▲ 4 r/JRPG

What of those games and eras do you think does the best job as people's first JRPG?

NES era (Final Fantasy 1, Dragon Quest/Warrior, Phantasy Star if on Sega Master System) The start, Dragon Quest 1 is a really simple game, but it is far too grindy to play. I think it is hard for me to see what it was like for people to play DQ1 as the first JRPG as a kid, if anyone did that please say it below. FF1 was a lot better and i can see people finding it a big magical game at that time. Did people call Nintendo Power a lot or just tried to figure out the game themselves

The weird easy mode dumbed down SNES era. With games like Final Fantasy ll (everyone knows it is 4, but i am talking about the bad dumbed down SNES game titled FFII) and FF Mythic Quest, JRPGs was super easy to get into. But I wonder if it was so easy that people got bored with them. Even as a child I bet i would have thought that FFMQ is too simple and boring

The PSX/1 era with FF7. I bet that was a really magical game for those people. But I wonder if all the text and story was too much for some kids or if they managed to beat it anyway

Pokemon red/blue era. This was the first JRPG for many kids. I think a lot just grinded at the grass areas so they can beat the stuff, but getting a lot of different Pokemons on your team and playing it in general must be a magical experience

PS2 era with FFX. Same as PSX era, but FFX is even more linear and story driving than FF7. I wonder how many kids had the patience for that game, the first 2 hours is mostly story.

Other eras I assume it was just the Pokemon games for that generation like with GBA/NDS/3DS

Gacha era with Honkai Star Rail and Fate Grand Order. Easy games to get into, but with some gacha BS. 100s of hours of story if you like them however

I think I prefer Pokemon Red/Blue era. If you started with FF6 SNES or Secret of Mana I would prefer that, but Mythic Quest was too easy and simple even for beginners. The NES era was just too confusing and the PS2 era was just too cutscene/story focused for kids imo. Red/Blue was easy to get into with a simple story but unlike FFMQ had a lot of meat and stuff to do in the game. Gold/Silver was a big sequel that added so much stuff to Pokemon.

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u/Enough-Lead48 — 7 days ago