
▲ 1 r/Unity3D
When I hit generate light and then clear baked data my terrain (and objects placed by terrain brush) is not considered in mealtime illumination. I'm struggling with finding a way to revert it to a state from before first bake light action. What am I doing wrong?
https://reddit.com/link/1t0sxhm/video/73oxrg1hyiyg1/player
It works when I revert this line in scene asset, but I want to understand what's happening and what's intended workflow for that.
Thanks!
u/EmotionalWriter8414 — 13 days ago