u/Electronic-Math2416

▲ 5 r/TopMediai_official+1 crossposts

I used a movement sheet as a reference image to animate the dance using Seedance 2.0 + GPT image 2.0

GPT Image 2.0 prompt:

On a pure white background canvas, present a set of 16-panel comic-style storyboard illustrations, with panels divided by thin black lines arranged in a neat 4x4 grid matrix. Each panel is uniform in size and labeled with a number. The entire image maintains a monochromatic grayscale tonality, rendered with 3D sculptural texture quality, complemented by soft indoor studio lighting and delicate light-and-shadow gradations. Lines are clean and crisp, with the overall visual approaching the refined quality of game concept art.

The character throughout the panels is the reference figure, presented in full-body poses performing various hip-hop dance moves. Each panel features a bold numerical badge with the English move name in the upper-left corner, accompanied by three to four lines of English descriptive text in the lower-left corner. Curved lines, straight lines, or circular rotation arrows are overlaid around the character to intuitively indicate the direction and force-flow of each movement.

The image excludes any scene backgrounds, color rendering, or extraneous figures, maintaining a clean technical-diagram visual style.

Seedance 2.0 Video Prompt:

Create Video that follows the exact sequence and movements from steps 1–16 shown in img1. There should be no dialogue, text, or narration.

Made with GPT Image 2 × Seedance 2.0 on TopMediai

u/Electronic-Math2416 — 17 days ago

Model in TopMediai:Seedance 2.0

Prompt:
Dynamic action shot. Captain America charges forward and throws his vibranium shield. The Destined One leaps into the air, transforms the Ruyi Jingu Bang into a massive pillar and swings it down. The shield and staff collide mid-air, creating a shockwave that shatters the stone tiles beneath them. Slow motion, sparks and debris everywhere.Close-up alternating between both fighters. The Destined One activates his 72 transformations, splitting into three clones surrounding Captain America. Cap smirks, braces his shield, and charges into all three at once. Massive explosion of golden energy and blue vibranium light. Camera pulls back to an epic aerial shot of the battlefield engulfed in light.

u/Electronic-Math2416 — 21 days ago

Model:Kling

Prompt:
Cinematic ultra-realistic side-profile tracking shot. A 90-year-old woman rides a fully cushioned LazyBoy recliner at high speed across an open desert. The chair glides smoothly just above the ground, steady and level, behaving like a vehicle.

The woman is unmistakably elderly — deep wrinkles, sagging skin, thin white-gray hair swept back by wind. Dark sunglasses. Pale cotton pajamas, house slippers. Hands resting relaxed but firm on the armrests. Reclined posture, legs extended, fully at ease.

The recliner is clearly a recliner: thick cushioned seat, tall padded backrest, extended footrest, fabric texture visible throughout.

Desert background: sandy ground, sparse shrubs, distant rocky mountains — motion-blurred horizontally for speed. Woman and chair remain sharp. Pale blue cloudless sky. Natural daylight, soft and even.

Cinematic color grade, slightly desaturated, warm earth tones. Camera locked to strict side view, medium-wide, smooth tracking, no shake.

Surreal in concept. Realistic in execution. Not comedic. Not sci-fi. Editorial restraint.

u/Electronic-Math2416 — 23 days ago

Model:
Kling 3.0

Prompt:
Cinematic office disaster scene with a highly realistic barbie doll sitting at a cheap gray cubicle desk in a dull corporate office. the doll looks exactly like a classic fashion doll: glossy plastic skin, perfectly sculpted face, painted blue eyes with long lashes, rooted blonde hair, rigid toy-like posture and proportions. she calmly types on a computer keyboard while sipping coffee. the cubicle walls are covered in calendars, sticky notes and office posters. behind the cubicle rows the entire office floor is engulfed in massive hyper realistic flames, desks collapsing, paperwork flying through the air and thick black smoke rolling across the ceiling. the fire feels enormous and dangerous, casting intense orange light across the office while fluorescent ceiling lights flicker. dramatic contrast between the calm doll working and the catastrophic inferno spreading behind her.

u/Electronic-Math2416 — 23 days ago

Wanted to push Seedance 2.0 into full cinematic dark comedy territory — think Indiana Jones meets a very confused bear.

The core prompt framework:

Cinematic dark comedy, Arri Alexa 35 handheld jitter, exaggerated reaction shots, punchy fast-cut editing, moody torch lighting, dusty particle VFX, claustrophobic ancient pyramid atmosphere. [S1–S15 scene breakdown]

What I found actually works for multi-scene storytelling in Seedance 2.0:

Label your shots explicitly (S1, S2...) — it helps the model maintain visual continuity

Describe the sound too (grinding stone, deep roar, thunderous BOOM) — it shapes pacing even in video output

Reaction shots need their own dedicated beats, not just a passing mention

Comedic timing lives in "insert shot" and "extreme close-up" instructions

The hardest part was S15 — two characters screaming in perfect sync in the same frame. That kind of two-character synchronization is still hit or miss, but when it lands it's genuinely funny.

Anyone else building multi-scene narrative sequences? Curious how others are structuring longer prompts for cinematic storytelling.

u/Electronic-Math2416 — 24 days ago

The prompt:

Raw mobile phone footage, vertical handheld shot, shaky cam, grainy texture. At the legendary Rucker Park basketball court at dusk, a heavy-set elderly black woman in a floral dress and sneakers is dribbling a basketball against a young, athletic streetballer in a jersey. The woman performs a lightning-fast crossover dribble, blowing past the stunned defender. She suddenly drives to the hoop and performs a powerful, explosive two-handed slam dunk, hanging on the rim briefly. The surrounding crowd of black teenagers and streetball fans goes wild, storming the court in a chaotic celebration. Lens flares, motion blur, authentic street lighting, high energy, viral social media video aesthetic.

The key is front-loading the format constraints before the scene description. "Raw mobile phone footage, vertical handheld shot, shaky cam, grainy texture" — all of that before a single word about what's actually happening. It sets the rendering style before the model starts building the scene.

Seedance 2.0 handles the UGC aesthetic well. The chaos of the crowd storming the court especially benefits from the shaky cam instruction — it would look wrong if it were smooth.

Absurd concept. Surprisingly convincing execution.

u/Electronic-Math2416 — 27 days ago

Curious whether Seedance 2.0 could parse a fully structured JSON prompt and actually use the nested parameters. So I wrote one. The concept: extreme macro FPV camera strapped to a fairy's back, chaotic flight through a micro grassland, ending face-to-face with a puppy's nose the size of a volcanic mountain.

JSON structure lets you control parameters that are hard to express in plain prose — f-stop simulation, fps-specific slow motion triggers, material rendering properties per object. Whether Seedance 2.0 reads it semantically or just treats it as dense descriptive text, the output quality difference is noticeable.

The speed ramping between the dew drop slow-mo and the final acceleration toward the puppy nose was the standout moment. Scale contrast throughout was exactly what the prompt called for.

Worth trying structured prompts if your plain text outputs feel imprecise.

{
  "cinematography": {
    "camera_perspective": "extreme macro FPV tracking shot, camera tightly attached to the fairy's back, synchronized with wing flapping frequency",
    "lens": "8mm probe lens ultra wide macro, extreme perspective distortion, grass blades appear like towering skyscrapers at frame edges",
    "depth_of_field": "very shallow depth of field (f/1.4 simulated)",
    "effects": ["radial motion blur", "foreground bokeh from fast-moving pollen and dust particles", "dynamic focus shifts due to high-speed flight"]
  },
  "motion_dynamics": {
    "flight_path": "chaotic, nonlinear high-speed weaving through giant grass stems, rapid directional changes, dodging petals sideways",
    "actions": ["360 degree barrel roll through a massive glowing vine arch"],
    "speed_ramping": "time dilation effect, slow motion at 120fps when passing dew drops showing reflected micro world, then sudden acceleration to 2.5x speed toward distant target",
    "camera_motion": "high-frequency shaky cam caused by wind pressure and velocity"
  },
  "environment": {
    "setting": "macro grassland world where each blade of grass resembles a massive green wave with detailed vein textures",
    "flora": "flowers appear as grand floating palaces, pollen particles drifting in the air",
    "scale": "extreme size contrast, micro subject in gigantic natural environment",
    "interaction": ["fairy wing airflow causes nearby grass to sway gently", "upon landing, puppy breath creates visible micro vortex affecting fairy hair and wings"],
    "final_target": "a giant puppy nose resembling a massive black volcanic mountain with wet organic texture"
  },
  "lighting": {
    "time": "warm afternoon sunlight",
    "style": "dreamy, cinematic, fairytale atmosphere with dappled light and shadow",
    "material_response": ["subsurface scattering on grass blades, glowing translucent green under backlight", "fairy wings are semi-transparent like cicada wings with iridescent interference colors", "puppy nose is wet, uneven, slightly reflective with leathery texture"]
  },
  "mood": {
    "emotion": "intense, adrenaline-filled, thrilling adventure",
    "tone": "fantastical, cinematic, awe-inspiring"
  }
}
u/Electronic-Math2416 — 27 days ago