"I had a discussion with someone about AI and why it will never truly replace animators or artists. And I wanna share some interesting thoughts! its a big resume of my main arguments in hours of discussion, I tried to make it concise.
I'm gonna use an example to explain:
To create a scene at the level of someone with 10-40 years of experience, u would need to write a prompt as deep and technical as that experience itself. Since ai is all about the prompt, u cant bypass the knowledge. u cant ask for elite level work without understanding the fundamentals like timing, weight or appeal that make it elite in the first place.
if u dont detail the prompt with expert precision, ur just letting the ai guess. and ai is incapable of choosing what is objectively good, it just serves u a random average mix of everything its seen. pure slop.
the paradox is this: no elite animator who spent a lifetime mastering their craft is gonna sell their soul to become a full time "prompt engineer". this means AI will mostly be used by people who lack that level expertise, leading to a flood of mediocre and similar looking similar looking content.
We've seen this before. when photography was invented, painters feared for their jobs cuz photos "reproduced reality" better. but instead, handcrafted painting gained even MORE value cuz it offered something unique that a lens couldn't capture. In the future as ai slop becomes common in movies and games, human creativity will eventually suffer and everything will start to look the same. but that's where the cycle turns: humans will crave something different. unique handcrafted creation will become a luxury again.
AI might replace the "average", but it will never touch the top tier.
Consumers are still human and can still sense the "objectively good", they will always turn up to elite hand crafted human creation that AI can't produce anyway.
because you prompters don't have skills."
If you're curious bout his work, check out YuugenRB's amazing animated cuts/sequences here.