
Advice on marketing
Hi all,
Question for fellow devs and gamers alike - I think I'm guilty of using too much in the way of non-game artwork. Not wanting to open up a can of worms and debate the whole AI art aspect - I completely get people's views on this - but just non-game shots?
As we're in the genre of text-based games it can be difficult to convey the excitement of such a game through the visuals and therefore I've tended to go down the road of cinematic images and videos. Could this be detrimental to retention? Might it give off the impression the game is something it's not, which would not be the intention?
Anyway, any thoughts would be appreciated.
Many thanks