



I dunno. It was a one off joke I had about domestic vs wild animals and how that applies to anime catgirls.
Hope it gets a chuckle.
It would be wisest to walk away.
But we all know you all are more brave than cautious.
THE RULES---
Post an image of how you get by the guards and what door you pick.
The Left Door requires 2 OCs to collaborate together.
These all have a bit more history than I can give here, but I wanted to do a character drop for Star Wars, given the day. We have primary art, and "character card" art for them all.
Lyran Solari is the older Light Side master who hid on a powerful Light Side nexus planet after the Empire rose. Instead of rooting himself in Jedi serenity, he rooted himself in joy and love. He does not use a lightsaber; he redirects blades, bodies, and attacks through the Force with absurd ease. He is playful, almost Sun Wukong-like, but terrifyingly final toward Sith. He sees life as the Force playing through existence.
Jaxen Merrityn is Lyran’s student, the “Laughing Current.” He embraces the idea that life is not a war to win but a game to enjoy. He uses known Force abilities with ridiculous ease because he treats them like play. His fighting style is dance-like, acrobatic, teasing, and flowing, building Force energy like a vortex until he can unleash devastating nonlethal Force pushes or Electric Judgment.
Selene Orin is a Twi’lek survivor of Order 66 who became a modern Jedi Shadow. Her specialty is stillness. She is physically undertrained, but through deep meditation she learned to telekinetically wield multiple lightsabers at once, often while seated and motionless. She hunts Sith artifacts, Sith knowledge, and dark-side remnants, destroying or preserving them according to what she believes the Force tells her.
Solan Veil is the “moral Sith,” a man who knowingly uses Sith teachings and dark-side power to protect his city-world/homeworld. He understands that the corruption is real and that it is damning him, but he accepts the cost because he believes his people would die without it. His rare three-consciousness condition keeps his motives constantly interrogated from within, preventing him from fully surrendering to the Dark Side.
The Salvage Scions as a crew are not legendary galaxy-shakers; they are notorious, practical, and strange. They operate from the old Separatist scrapyard moon, using outdated droid stockpiles and salvaged tech. What makes them special is that Kaden Voss never claimed to “own” the droids—he gathered rogue, damaged, discarded machines and repaired them. When they were back online, he let them choose their own way. Most of them chose the community he built, both on the moon and his personal crew.. The crew became less a pirate gang and more a rough, semi-criminal droid liberation experiment with a human captain at the center. Their home base is a moonside scrapyard, where a small community of droids have begun gathering, forming their own autonomous community and black market for federation tech.
Kaden Voss is the human captain of the Salvage Scions. He is small-framed and physically weak, which shaped his entire worldview: he survives through machines, planning, and partnerships with droids. He discovered the abandoned Separatist scrapyard moon and began freeing/reprogramming droids from old war directives. He wears modified clone armor integrated with droid systems, including R3-C7, and built the Scions around salvage, autonomy, and a strict no-kill code.
R3-C7 was one of the first droids Kaden freed, but he was too badly damaged to function normally. Kaden rebuilt him into a modified combat/security droid integrated into his armor. R3-C7 can operate the armor with or without Kaden, detach mechanical arms, and act independently. He is Kaden’s first and closest friend: part bodyguard, part living armor, part brother-in-arms.
TAC-3R is a self-modified Super Tactical Droid and the Scions’ heist planner. Before Kaden found her, she was built for war strategy and command. After being freed, she redirected that strategic mind toward creating a truly free droid society on the scrapyard moon. She rarely leaves base or ship, preferring to plan from afar, and funnels much of the crew’s profit into building a sanctuary for droids.
Navi-Core was found already abandonned and partially wired into a ship. When Kaden gave the droid autonomy, Navi-Core chose to continue the integration because flying was not just programming—it was all it knew or cared for. Now integrated into the Scions’ stealth craft, Navi-Core controls the ship completely, with 360-degree sensor awareness and autonomous weapons/defense systems. Personality-wise, they are playful, mischievous, and deeply in love with flight.
S3-RX is a modified BX commando/security droid, formerly a hitman-style machine who became philosophical after gaining autonomy. He is the main reason the Scions have a no-kill rule. He values consciousness in all forms, organic and droid alike, and enforces nonlethal tactics whenever possible. That said, he has no problem breaking bones, disabling enemies, or rendering threats unconscious. He knows about TAC-3R’s droid sanctuary project and quietly protects the secret.
M3D-1C is the Scions’ medical and mechanical caretaker. Originally medical in purpose, they were expanded into a dual-role repair droid able to treat organics and maintain droids. They joined because the Scions offered constant opportunities to heal, fix, stabilize, and learn. M3D-1C keeps Kaden alive, keeps the droids operational, and acts as the emotional/medical support structure of the crew.
D1-PL0M4T is a fusion of three protocol droids who had worked together under Trade Federation masters. When Kaden reactivated them, he saw how well their personalities and skills synchronized and asked if they would consent to becoming one combined body. They agreed, forming a fourth composite personality while keeping all three minds distinct within. D1-PL0M4T handles translation, diplomacy, black-market negotiation, sign language, photoluminescent communication, and delicate social maneuvering.
I tried Bionicle but it just....didn't work out.
I had Archer of the Gorgonites as a kid,so this works lol
Post and OC get a Demonic Match-up and see what Hellish denizen you get to fight.
Supe Ability- Forced hallucinations / altered mental states that he controls the intensity of. Ranges from "Pleasant microdose" to "This person is experiencing eternity while the Time Knife cuts through their mind"