u/Eddie_the_cracker

In Destiny lore, we always hear so much about planets and locations full of potential and mystery that we’ve never seen, or alien races we’ve never even heard spoken about but only read about, so it’d be cool if those were expanded on. I’d like to see places from lore either in activities, or patrols like torobatl. Or places we’ve never heard of before, like an underground city on earth, or the rubble of the Almighty or planets calcified by the Witness in the pass.

Something that would all be cool is activities involving more cooperation like the 12-player Excision, or 6-player Dares of Eternity. I’d like them to take excision’s formula and make it into either an activity available anytime or a rare occurringc very rewarding *Grandmaster Public Event* similar to the Vex Incursion Zones on Europa, where you and 11 other guardians fight a large boss; it can be massive Hydra, a gigantic hive knight, a Titan-like fallen Brig or Walker, or a big warbeast. Another thing I’d like to see is a revamped Menagerie with the new enemy factions and types and has different difficulties.

Something I personally would love is a personalized place the guardian can’t stay and settle down between activities; most might not like it, but I’d like my guardian to have a place to stay with a warbeast pup pet, and triumph plaques you can decorate your place with from your triumphs tab. And there can even be mannequins displaying the loadouts you have saved, like the armor customization and all, and you can customize them more easily through an interaction on it.

As for a main threat in a future campaign, I personally would like to see the Vex being an imposing threat again, and not just cannon fodder for Maya, or the Taken having a new leader to guide them. And I also hope to see enemies we’ve never heard of before; The Witness was the Winnower’s first knife, and he probably wasn’t the last.

u/Eddie_the_cracker — 13 days ago
▲ 227 r/destiny2

These are my thoughts and opinions so don’t verbally abuse me over words they won’t change or impact what actually happens in the future

In my opinion I’d like realism mixed with the stylistic direction of Witch Queen, Forsaken, and things like the darkness. Have the grittiness of Destiny-1 with the art directions of current day like what they did with forsaken.

As for guardian additions, have more character variety; have the options of Humanity (Exo, Awoken, Human), the hive, or house light (the Eliksni). As for abilities and buffs/debuffs, make things simpler or give help tabs for new players like “this is cure! Cure begins the healing process of your guardian, blah blah blah,” stuff like that. Plus tutorial missions that give you mini walkthroughs of things.

Story-wise, I’d like to see more mysteries than answers, old mysteries expanded on or new mystery added, like how Destiny-1 had a sense of mystery with Savathun, Rasputin, Osiris, and much more.

As for weapons and loot, exotics should be rare again…... Legendaries shouldn’t be common and handed to you either, when’s the last time you were like “Oh finally I got a *Purple*!” Now purples are as common as grains of sand on a beach, the only time you find the smallest bit of enjoyment in getting a purple is when it’s a godroll and one you’ll barely use because the Meta is just gonna change a week later.

Speaking of metas, we should feel less powerful against enemies when we start off, have threats **Theatening**. In current times we’re overpowered, so why would we want to play a game where we’re unstoppable forces and everything is just ready mode even when on legendary mode.

u/Eddie_the_cracker — 18 days ago