u/EatenFisher

In my current campaign, there are several figures that may try to stop the party, some of them being a duo of human that are trained to fight enemies with magic, and I am clueless how to make their statblocks along with their abilities in a way that is not going to be unfair to the party since the party has two spellcasters but still want to make them a great challenge. Any advice is appreciated!

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u/EatenFisher — 14 days ago