
Can we talk about matchmaking for a second?
I'm a long-running veteran of Overwatch (started back in 2016) and I've been through all the highs and lows of the game, but as of late I really feel like queueing Competitive is not a smart move the last few patches.
Ever since around Season 1 launch (with the 5 new characters) I've noticed a massive loss in matchmaking quality. And sure, you can say that "it's because of an influx of new players!" but it's really not that simple.
Take the example above, this was after a full game on Blizzard World (we started as Defender), the Rank disparity was 2 divisions. Just using common sense, this type of game is a clear "oopsie", since players of the same rank, same division don't gap this hard. It's not my only example too, but this was what pushed me over the edge.
The game genuinely puts all of these people in 1 match and says "this is fair" (no reversal nor consolation). I don't think it takes much of anything to realize these 2 teams are *multiple full ranks apart* in terms of skill, yet the game says "yeah this was on you buddy".
I'm more than okay to accept a loss when I just simply get diffed, but this as you can see (and a LOT more others) are not even a diff, it's just straight up "hydrogen bomb vs coughing baby" teams.
Needless to say this is really getting on my nerves and I am baffled that they still aren't doing anything about it. I love this game, I truly do, but I can't take a product like this seriously when they can't even create fair matches in Competitive.
Hopefully we get a statement yesterday about this whole mess, but until then, I think I simply won't take the risk of losing 28% to literal E-Sports pros (compared to me).
Feel free to tell me I'm terrible at the game or whatever, I am not the best, but ranked is where that should be equalized, not actively worked against.