TLDR - FS2024 on PS5 Pro is a pretty impressive port compared to the PC version but do not go in expecting GT7 level of visuals. It is comparable to an RTX3070 class PC.
Full version
Background - I mainly play driving games in VR and GT7 on PSVR2, even on base PS5 is always a revelation to me. I have a decent PC built in 2022 around an RTX4090 and intel i9-13900KF, and on many modern titles, it is just hard to get a locked solid frame rate with decent visuals on the PC side when GT7 presents a whole grid of cars with exquisite detail, reflections and lighting.
I also dabble with flying and was quite active on the previous FS2020 version on the PC. Initial reviews of FS2024 were not favorable so I decided to skip it at launch.
There was a deal for the Windows version this week so I decided to take a chance to get it. I also got the PS5 version to compare.
To make things fair, I played both back to back on the same internet connection and set the same flight: Empire State Building to Statue of Liberty at 4pm yesterday. I set the graphics setting as default auto.
I also used PSVR2 as the same VR headset,
Admittedly the PC version looked sharper but it also encountered the odd frame dip which broke immersion and could cause a bit of nausea.
Where the PC version stood out was with building textures and also the waves on the rivers. The PS5 Pro version looked blurrier and the water looked flatter.
But the PS5 version just felt like it had a more stable frame rate and was more comfortable for longer flying sessions.
I think I can fiddle with the graphics quality on the PC to make the frame rate more stable - at the expense of visual quality but that's always one of the bugbears of PCVR: you spend more time tweaking than playing.
Overall the PS5 Pro experience reminded me of the quality of PCVR running on say an RTX3070 and Zen 3 8 core processor.
I think if you went in with those expectations, you should be fine. But if you have been spoilt by GT7, you might be a little disappointed