u/DizzyDoomii

GA's with a low use CD and high shield duration is more annoying than an imp dead sabotaging.

GA's with a low use CD and high shield duration is more annoying than an imp dead sabotaging.

At least I can still kill without worrying about any GAs the entire game & having to call comms constantly just to disable the shields. Won games in the past with minimal/dead imps sabotaging and just going on a killing spree.

Both are bad when it comes down to it, but if I had to sit through a game with 2/3 GA's with horrendous crew-sided settings (I don't actually play with 2+ GA's, this is just hypothetical) vs a dead partner sabotaging, I'd rather take the chance with them solely because I can still kill + slow/low kill games tend to win on tasks more.

u/DizzyDoomii — 4 days ago

When I'm hosting, my meetings are usually around 1.5 minutes, with the discussion time set to 75s and the voting time 30s.

But I find it's a good middle ground since most of the time, ppl have already voted within 10/15s, and it's not that common we use up the full 30s to vote since we have already discussed we are voting for a player or skipping.

I play in both VC and public lobbies so sometimes the meeting time is tweaked slightly, but honestly anything around 1.5/1.6 minutes is my sweet spot.

What's your go-to time?

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u/DizzyDoomii — 12 days ago