u/DisplayRelative6798

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[몬길: STAR DIVE] 개발자 라운지 토크

Late May Update Preview

  • New Character: Narae (Nagi)
  • New Episode: Episode 6
  • Legendary Monster Subjugation: Reginula
  • New Event
  • Monster Ring Improvements: Filter & Fusion/Synthesis System
  • Equipment Dismantling Improvements

July Update Preview

  • New Characters (Swimsuit Edition): Swimsuit Characters & Skins
  • New Character: To Be Revealed (TBA)
  • Summer Event
  • New Event
  • New Dispatch System
  • General Improvements & Optimizations

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nagi

Mina will be improved in the upcoming update. There have been some issues regarding Mina's controls within the Korean community. As a result, a patch addressing these concerns will be implemented today. It looks like the development team put a lot of effort into this

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code

reddit.com
u/DisplayRelative6798 — 14 days ago

Kang Dong-ki, Stardive Business Division Manager: We are truly desperate. If you look at the various things we've been doing, you might feel something is odd. People have actually been asking, "Why are their moves so unusual (unlike existing Netmarble games)?" and wondering what we are thinking. Our team is trying really, really hard to be 'un-Netmarble-like.'

MC Lena: Are you allowed to say that? (Laughs)

Business Division Manager Kang Dong-ki: It's just us here. (Laughs) The (Netmarble) executives might see this, but I'll just take the scolding and get it over with. Anyway, we're really making an effort not to be like that (typically Netmarble), and because of it, our business division team members are working incredibly hard.

Some aspects might not seem like it, but others still feel very 'Yellow Dinosaur' (Netmarble's trademark mascot). We had a lot of deep concerns trying to navigate the space between those two (regarding our revenue direction).

But actually, after launching the game, things became very clear to me. It became clear that we just need to head in the direction that you all want. I'd appreciate it if you keep giving us advice (through the live broadcasts) like this, because we won't be able to deliver perfectly satisfying results right off the bat.

So please talk to us. Tell us what isn't working, tell us what is working...

(For this direction to last) the numbers (revenue) need to back it up. (Laughs) To everyone who bought the Premium Subscriptions (~$10), thank you so much. To everyone who bought the Monthly Passes (~$5), thank you so much. To those who bought the 'trucks' (KR gacha slang for the $100 top-up whaling packs), thank you so much. I will truly do everything in my power for you.

Please spread the word about the game to people around you. If you like our current direction (post-launch actions), please keep an eye on us. Even just buying a Monthly Pass helps, and we will repay you for it.

I gave out 50 pulls today (40 Standard pulls / 10 Limited pulls), but if the numbers (revenue) are good, what couldn't I give you? (Laughs) That is all.

[몬길: STAR DIVE] 개발자 라이브

https://preview.redd.it/8ggaqyi1bmxg1.png?width=1428&format=png&auto=webp&s=1d434c870be1f646a3bbf07ebe2cc1720f15c84b

1:35:07 ~ 1:37:04

(korean)

사업부 강동기 부장

정말 절실하구요
저희 이것저것 하는거 보시면 이상함을 느끼실거예요
왜 이렇게 (기존 넷마블 게임과 다르게) 보법이 이상하지? 라는 말을 실제로 해주시고 있고
이건 무슨생각일까 라는 궁금증을 가지실텐데
저희팀이 되게 '안(not)' 넷마블스럽게하려고 되게 노력을 많이 하고 있거든요

MC 레나: 이런말 해도 돼요?(웃음)

사업부 강동기 부장

저희끼리니깐요(웃음) (넷마블 임원분들이) 보실수도 있는데 제가 한 소리 듣고 끝내겠습니다
그래서 정말 (넷마블 스럽게) 안 그렇게 되려고 노력을 많이 하고있고
그래서 저희 팀원분들 사업부가 고생이 많아요

어떤거는 안 그런거 같은데 어떤건 되게 노란색공룡(넷마블 트레이드 마크)스럽고
그런 사이에서 (매출적으로 방향성이) 저희도 되게 고민이 많았어요

근데 오히려 저는 출시를 하니까 되게 명확해 졌어요
명확해져서 여러분이 원하시는 방향으로 가면 된다 그렇게 생각을 하고 있고
좀 이렇게 이야기(충고)를(라이브 방송으로) 해 주시면 좋겠습니다
왜냐하면 저희가 한번에 만족스러운 결과를 보여드릴수 없을거예요

그래서 이야기를 해 주시고(라이브 방송으로) 안된건 안된다고 말씀해주시고 되는건 된다고 말씀해주시고...

(이런게 오래 지속되려면) 숫자(매출) 이 나와야합니다 (웃음) 구독권 사주신분들 정말 감사하시고 월정액제 사주신 분들 정말 감사드리고 트럭 사주신 분들 정말 너무 감사드리고 정말 제가 할수있는 모든걸 다 하겠습니다.

주변에 (게임을) 다 알려주시고 지금의 이런것(오픈 후 행보) 들이 마음에 드신다고 하면 지켜봐 주시고 구독이라도 사 주시면 보답하겠습니다.
제가 지금은 50뽑(상시 40뽑/한정 10뽑)드렸지만 숫자(매출) 나오면 뭘 못드리겠습니까(웃음) 이상입니다

reddit.com
u/DisplayRelative6798 — 18 days ago