
I built 6 iOS apps in 3 months… and they’re already making money
A couple of months ago, I decided to stop overthinking ideas and just start shipping.
No perfection. No endless polishing. Just simple and useful apps.
I set myself a small challenge to build and publish consistently no matter what.
In the last 3 months, I ended up launching 6 iOS apps on the App Store. Most of them are simple utility apps. Nothing groundbreaking, but built to solve small real problems.
I used Claude Code to speed up development, which helped me go from idea to prototype to published much faster than usual.
The surprising part is that people are actually using them daily. And even better, they have started generating money.
It is not life changing income yet, but seeing real users and real revenue from something I built in a short time is honestly motivating. The biggest lesson for me was simple. Shipping is better than perfecting.
You learn much more by putting things out there than by sitting on perfect ideas.
Now I am continuing the same approach. Build small. Launch fast. Learn. Repeat.
If you are thinking about building apps for passive income, just start. Your first version does not need to be perfect.
Happy to share more details if anyone is interested.


