u/Dieguscus

Raster prop monitor is the kind of UI style this game should aim for

I am a sucker for detailed yet readable UI and UX in games where you constantly interact with menus, systems, and information panels, and I think the game could really benefit from a stylistic approach similar to the Raster prop monitor mod for KSP. I think KSP 2 aimed for that kind of aesthetic, but not for the full functionality and immersion that the mod itself provides.

What I think makes raster prop monitor so immersive is that basically every important function and piece of information can be accessed directly from the IVA cockpit screens inside the spacecraft itself, and the cockpit feels highly functional and alive. I also really like the visual style of Raster prop because Its interface looks properly digital and "aerospace-y" inspired, with dense technical information and "nasa-punk" monitors, while still remaining readable and intuitive during actual gameplay. It manages to feel like real spacecraft instrumentation without becoming visually exhausting.

I understand that the current UI in KSA is still placeholder and will evolve over time, but because of that I think it’s also important to make strong stylistic and functional decisions early regarding what kind of interface identity the game should follow. Personally I think the Raster prop monitor approach would fit extremely well not just in IVA, but as the whole UI for the game: a unified interface philosophy where every gameplay screen, telemetry panel, navigation tool, and spacecraft system available in the standard HUD is also replicated inside the IVA cockpit displays. The modular nature of the screens in Raster Prop Monitor would perfectly match the kind of independent, floating, and customizable windows and menu system that KSA seems to be aiming for. Being able to rearrange, resize, or pin different information panels while still maintaining a coherent visual language would make the general UI feel both highly functional and deeply immersive.

P.S. This is my first post in the KSA community, so please be gentle :)

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u/Dieguscus — 2 days ago