Small question about brewmaster threat
Running into some issues with threat on brewmaster, especially in dungeons where mobs spawn on boss fights. Think nexus point right side boss, windrunner spire the orc boss, or even windrunner spire on the plants.
There are times where mobs spawn and I only have 1 keg smash, or the mobs are very spread out and I have trouble tagging them all quickly enough before they run off to hit the mage who's across the room. At higher keys this is starting to get very dangerous.
Ox statue with taunt works sometimes if they're not too spread out, but if one mob doesn't get taunted I can't save whoever is being targeted.
Do you guys have any idea how to properly deal with these issues?