I thought making games would mostly be coding. I was very wrong.
When I first got into game development, I thought the hardest part would just be learning code.
But now I’m realizing how many different skills are involved at the same time. UI, game feel, sound design, animation, optimization, polishing, marketing… it honestly feels like several careers combined into one.
I still enjoy learning it, but I definitely underestimated how much goes into even small games.
What part of game development surprised you the most when you started?