u/Desperate_Scale1235

Techromancer - A Mothership One-Shot [Sunday May 24, 2026] [7pm Central US] [$12] [Discord & Mothership Companion App] [Beginner Friendly]

Techromancer - A Mothership One-Shot

Adventure Link: 

An encounter with a strange cloud of particles in space exposes your ship to an ancient evil, and your time to stop it is short...

Game Details:

  • System: Mothership
  • Game Type: One-Shot
  • Language: English
  • Experience Level: Beginner Friendly
  • Age Requirement: 18+
  • Players Needed to Start: 3
  • Price: $12.00
  • Schedule: Sunday May 24, 2026 @ 7 PM US Central Time
  • Session Length: 3-4 hours
  • Seats Available: 0/5 seats filled

About the Adventure:

Can you SURVIVE the onslaught of terror, SAVE your ship from destruction, and SOLVE the mystery of the Techromancer? You may only be able to pick two, so choose wisely!

This is a beginner-friendly one-shot for the Mothership RPG.

About Mothership:

You can expect thrills and chills in Mothership's sci-fi horror setting, where stress is NOT your friend but can make for some wickedly fun dice rolls and consequences! Life is fragile in Mothership, so don't get too attached to your characters! In the fairly likely event of your character's demise, we can have you back in the game is minutes thanks to Mothership's quick, intuitive character creation, so you won't miss any action!

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u/Desperate_Scale1235 — 24 hours ago

Abilities Considered Unnatural - A Mothership Adventure [Tuesdays biweekly] [7pm Central US] [$12] [Discord & Mothership Companion App] [Beginner Friendly]

Title: Abilities Considered Unnatural

Adventure Link: Click here to join

You’ve been enlisted by Sharpe Co to recover an anomaly from the mines of S-4813. A cult of miners protects it, with abilities considered unnatural.

Game Details:

  • System: Mothership
  • Game Type: Campaign
  • Language: English
  • Experience Level: Beginner Friendly
  • Age Requirement: 18+
  • Players Needed to Start: 3
  • Price per Session: $12.00
  • Schedule: Bi-Weekly, Tuesdays @ 7 PM US Central Time
  • Session Length: 3-4 hours
  • Seats Available: 0/5 seats filled

About the Adventure:

You are among Sharpe Co's best (or at least most debt-ridden?) employees, who have answered the call to recover the Anomaly from the mines of S-4813. Sharpe Co's rhodium mine has been shut down by miners-turned cultists for seven years, since the discovery of the Anomaly kicked of a long-standing labor dispute. Sharpe Co is done playing games, and has decided to settle accounts on S-4813.

You will have 72 hours to recover and return the Anomaly to local Sharpe Co rep Mamitu Abdella, after which Sharpe Co will proceed with orbital bombardment of the mine. You have operational discretion as to how your mission is accomplished, but Sharpe Co has authorized lethal force if necessary.

This is a beginner-friendly adventure for the Mothership RPG that channels in a Star Wars influence, as well as a few others. This module will run for 2-4 sessions, depending on player choices, and can open up afterwards into a longer campaign in the persistent world that the players have created.

About Mothership:

You can expect thrills and chills in Mothership's sci-fi horror setting, where stress is NOT your friend but can make for some wickedly fun dice rolls and consequences! Life is fragile in Mothership, so don't get too attached to your characters! In the fairly likely event of your character's demise, we can have you back in the game is minutes thanks to Mothership's quick, intuitive character creation, so you won't miss any action!

u/Desperate_Scale1235 — 3 days ago