Looking for good homebrew subclasses (or classes) that combine technology/engineering with necromancy or undead themes.
Main thing I’m looking for is the ability to actually modify/customize your minions in some way rather than just summoning generic undead. Stuff like mechanical augments, stitched biomechanical creations, upgrade systems, interchangeable parts/modules, etc.
I’m more interested in strong flavor and cool mechanics than perfect balance. Preferably something focused on a single heavily modified creation rather than an undead horde.
Artificer subclasses are probably the closest fit, but I’m open to anything. Mainly going for a “mad engineer stitching together horrific machines from corpses and metal” kind of vibe.
Anyone know any good ones?