u/Daxtreme

Cowled Menace is a quest expansion mod for BG2EE & EET that aims to tie up some loose ends concerning the Cowled Wizards and bring closure to the unfinished Twisted Rune content in the Vanilla game by adding lots of it and a conclusion. It draws inspiration from canon Forgotten Realms lore to do so.

If that sounds appealing to you, you’re welcome to read the mod page and try it out!

Project Page

Readme

I made this mod 7 years ago and it used to require EET (Enhanced Edition Trilogy) since it had content spanning from BG1 to ToB. While that might have sounded good on paper, in practice it was… not such a great idea. The BG1 content was ill-timed and from a player perspective it’s just too long in-between games. A huge majority of the content was in SoA anyway, and finishing the quest in late ToB was a bit too late. The quest just wasn’t engaging at all because of that.

After I received feedback on this, quite a few people suggested to port the mod to SoA, so I did. And I used this as an opportunity to improve it at the same time (also, a lot more people play BG2EE rather than the EET, it’s just what it is).

The new update adds more content and upgrades the mod in many ways, especially on the writing front.

There are no requirements besides the base BG2EE game, and it’s compatible with SCS natively.

The old EET-exclusive version (v1.0.4) remains available for those who absolutely want it as a curiosity, though I do not recommend it as it’s simply inferior. The new version remains compatible with the EET so it's the preferred way to play it.

I also have a couple optional components available that may be of interest even to those who don’t want the quest expansion, check out the readme.

Screenshot (mild spoilers)

u/Daxtreme — 12 days ago