u/David-Darktree-0321

Making a Lovecraftian Steampunk FPS with AI 3D Modeling

Hey everyone! I’m back again and I am still currently working on Remnants of R'lyeh, a first-person shooter that blends Victorian Steampunk aesthetics with cosmic horror.

Here is my simple workflow:

  • Visuals & Textures: Using Midjourney / ComfyUI etc. for concept art and environmental textures.
  • 3D Assets: Generating base models via Meshy AI Image to 3D, then refining them in Blender, PS and Unity

Would love to hear your thoughts on the asset quality!

u/David-Darktree-0321 — 4 hours ago

Hi everyone! I’m currently developing a Lovecraftian FPS called Remnants of R'lyeh, and I’ve been using ElevenLabs for the character voice-overs. While the technology is impressive, I’m at a crossroads: I want to know if the "uncanny valley" or the lack of emotional nuance is noticeable enough to warrant hiring professional voice actors.

I’m aiming for high immersion. If you feel it’s obviously AI, please let me know what specifically gave it away (cadence, breathing, emotion, etc.).

Please tell me about your feeling:

  1. Sounds like a real human to me.
  2. Sounds like high-quality AI (good, but I can tell).
  3. Sounds like AI (breaks immersion).
u/David-Darktree-0321 — 11 days ago