
First time with lighting; feels kind of flat and not cohesive, but I'm not sure what I need to change to fix that
This was my first time spending more than a couple of hours on an art piece, and also first time working with lighting or perspective. Still learning how to use Procreate.
I tried to follow the general advice I saw online for shading and lighting, including for metallic textures. I inverted the highlight colors and used that for shadows in Multiply layers, and used Add layers for lighting and highlights. Yet, things still look a bit flat, particularly in the head, left arm, and trenchcoat. It also feels a bit pasted onto the background, rather than looking in place. Apologies if my language is vague; I don't know if there is correct terminology that I should be using.
I tried to get a sort of scale pattern on the trenchcoat (this is of a DnD character whose coat was made from dragon scales), but it doesn't really come through at all, and moving it above the lighting layers makes it look like a very odd geometric pattern over the top.
The "image" I imagined being reflected on the metal (that is to say, what ever is behind the imaginary camera) is a vague bright red light source coming down from the sky, with the same dark fog hanging low over the ground.
Can anyone give me some pointers on how to make things feel more cohesive and not as out of place?