
Pirate Cove Map
Hi All! I made a fun little Pirate Cove Map a min one-shot I was thinking about running. If you want to save the map yourself or edit it here's a link so you can open it in Dungeon Scrawl and see all the layers and stuff - https://app.dungeonscrawl.com?share_id=0f3c84ce-a4ab-4df9-9b3a-b9e72fc0eaaf
This is what I was thinking:
The whole adventure starts in the middle of a storm, where the players are pulled off course (or come down a cliffside) by whispers that relate to their personal backgrounds, like something reaching into their minds. They discover a hidden pirate cove that feels unnerving the moment they arrive.
It looks abandoned, but not naturally, more like everyone just vanished. As they explore, they find these strange etched symbols throughout the cave. At first, it seems like the pirates carved them for protection, but the players find some diary entries that get increasingly crazy showing that the symbols are something that’s actually opening a connection to the Far Realm. A few Arcana checks will give them some insight as well.
The entity itself isn’t fully here yet, it’s more like it’s bleeding through the water in the cove, studying and pulling in memories/influencing. The pirates’ minds broke before they could finish their carvings and they were drawn to their “home” in the water where they lost their connection to the world to be able to finish the ritual.
The idea is that the players have to destroy these symbols (via successful Arcana/Athletics/Religion checks) to cut off its connection, but every time they destroy one more creatures start coming out of the water, mutated pirates, warped aberrations etc. so it turns into this escalating race against time. They also have to make wisdom saves as the entity starts to use their memories to convince them to finish the sigils (failed checks pause them for a round or have them undoing their successes).