u/D34thst41ker

Not sure if the Flair is right; I'm not asking anyone to design a ship for me, but it was the closest I could think of. I'm looking at a lot of the ships here, and all of them are great, but they seem to be really big. I much prefer a smaller ship. I would use the term 'Fighter', but it's not quite what I want.

I like the idea of a ship that is great in a fight, sure, but I also like one that I can use as a sort of mobile base. I don't need a ton of storage (I am fine with the 400 that the basic Frontier comes with, as an example, and I hate the way most of the Cargo modules look), nor do I need all the Workbenches, but a bed would be great. Honestly, I like the layout of the Hab that the base Frontier comes with, as it's got all the RP amenities in a single space. I also like the idea of max speed, but am not necessarily married to the White Dwarf 3015 Engines.

Also, I don't have any mods, nor do I do any glitching, but I do have Shattered Space, Terran Armada, and all the Tracker's Alliance Creations.

Does anyone have anything they can point me at so I can get some inspiration? Also, do i have the scales of the ships out of proportion? With nothing to gauge the size of a ship off of, I can only scale it off the size of a person in the cockpit, which makes every ship seem really big.

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u/D34thst41ker — 7 days ago

I'm running the Silverquill precon, and it's got some cards that reduce the cost of Enchantments. Thing is, I'm not quite sure how Cost Reduction works exactly. Obviously, it reduces the cost of the appropriate card, but I'm not sure about some details. The core is this: can Cost Reduction reduce color costs, or only generic?

For example, if I have [[Starfield Mystic]] on the field, and [[Sentinel's Eyes]] in my hand, is Sentinel's Eyes free to cast?

Another example: I have [[Pearl-Ear, Imperial Advisor]] on the field, and let's call it 3 Auras on the field. If I have [[Gift of Immortality]] in my hand, do I pay nothing, or do I pay 1 White?

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u/D34thst41ker — 11 days ago