u/CynicPlacebo

▲ 22 r/Apogee

Anyone Remember Super Boppin'

I included 9 images in the gallery, so be sure to click through them if you are interested.

Super Boppin isn't one of the first games I think of when I think of Apogee, but I do remember playing it once at my cousins' house. I didn't have a copy myself.

Might be one I should revisit as an adult.

u/CynicPlacebo — 4 days ago
▲ 5 r/Apogee

How did I not know Dopefish was in Max Payne?!

I was today years old when I learned that 1 of my favorite games had an Easter Egg of one of my other favorite games :-D

This is a tricky one too, because they really hid it out of the way. You gotta work to find this meme!

youtube.com
u/CynicPlacebo — 5 days ago
▲ 14 r/Apogee

Battlelord Sentry Voxel Conversion (Duke 3D)

Dan Peterson has been making Voxel art of some games, including Duke 3D.
Check out this one he tweeted of the Battlelord Sentry from Duke Nukem.

If you want to learn more about the Battlelord, you can check out the wiki.

u/CynicPlacebo — 7 days ago
▲ 24 r/Apogee

I wanted to find something appropriate to post for Star Wars Day, but Apogee Entertainment had already served up the perfect vid in a tweet!

u/CynicPlacebo — 10 days ago
▲ 33 r/Apogee

This game game out May 1st, 1995 and was the first game released under the 3D Realms branding of Apogee's umbrella.

The working title, while it was still in development, was "Velocity Brawl."

It's a combat flight simulator and is most commonly compared to Descent.

It also featured an 8-player networked mode, allowing for some epic LAN parties!

u/CynicPlacebo — 12 days ago
▲ 20 r/Apogee

Duke Nukem Forever 2001 (not D-Day as I erroneously put in the title) was in development from 1997 - 2011 (shifting tones drastically as it switched dev teams and eventually released under 2K/Gearbox)

Someone found this Easter Egg (see their vid here).

It's a callback to an Easter Egg in Apogee's 1993 hit, Bio Menace.
Here is a vid on the orig Easter Egg from Bio Menace.

u/CynicPlacebo — 16 days ago
▲ 13 r/Apogee

I read the story of Monster Bash and play the first 2 levels.
In level 2, I'll show you a secret area way off to the right and way up high :-D

u/CynicPlacebo — 19 days ago
▲ 17 r/Apogee

I always enjoy seeing the artistic design and what they were able to do given the technological constraints :-D

u/CynicPlacebo — 20 days ago
▲ 26 r/Apogee

I made 45 emoji for this subreddit spanning several Apogee games :-D
We can have 100 total, so if you have a request I can try to make one (obviously it needs to be something that can display well at a very small size)

If you want to set one for yourself, go to the right panel in r/Apogee and look for "USER FLAIR". Hover over your user, and click the Pencil icon that appears to set or edit your flair!

u/CynicPlacebo — 23 days ago
▲ 5 r/Apogee

This video isn't new, but it's still a fun look at how Scott Miller managed to snatch up a team of super talented developers to grow the Apogee umbrella.

This is Part 2 of the video

u/CynicPlacebo — 25 days ago
▲ 5 r/Apogee

In 1994, Mark Klem made the music for Wacky Wheels.
That same composer has recently released an updated soundtrack for the whole game! This is the first track, but he also has playlist for the entire OST.

u/CynicPlacebo — 27 days ago
▲ 9 r/Apogee

Scott Miller tweeted that they licensed the song for $10k in this 2006 game.
Ah the simpler times when games could afford licensed music, haha

u/CynicPlacebo — 28 days ago