I stopped playing magic 12 years ago, but my first day at my new job and literally everyone there plays commander together in their downtime so I’m getting back into it.
I love azorius decks and I started on mirrodin so I also love artifact decks. So when I saw urza was a thing now I immediately knew who my commander was. Thing is I’m lost on what win cons and general artifacts I should have in my deck are. I don’t mind spending a little bit, but it’s pretty casual so I don’t wanna show up with some 600 dollar deck to blow everyone out of the water.
So here’s what I’ve roughly got.
Commander: Urza lord protector
Mightstone and weakstone (for urza planeswalker)
Dovin, architect of law
Tezzeret the seeker
Beyond that, I just have counters, scry, proliferates, and search deck for artifact cards
I’d like to keep it azorius but I am open to leaning away from artifacts if need be (especially since later I might build an artifact deck based on mirrodin since that’s the block that made me love artifacts)
I’m also open to splashing a third color if it needs it. I like American decks as well.
I’m contemplating removing dovin cause I don’t really need to tap opponents stuff if I’m just gonna board wipe with urza. But I’m also open to making dovin my commander and leaning more into detain.
I’m also not super thrilled about tezzerets price tag, but he is a really cool card so im contemplating buying the bullet on him if I do stick with artifacts.
I just need a little guidance or help with this I just wanna make something fun and cool, not too bad and not too busted. This is my first time trying to play commander and it’s a little overwhelming but fun.