



I think this fresh mechanic system is interesting
So this previously Waifu CCG I subbed, just evolved to TCG lately. I read the game rule sheet they gave me, and found it really interesting.




So this previously Waifu CCG I subbed, just evolved to TCG lately. I read the game rule sheet they gave me, and found it really interesting.
Hi fellow founders, I’m running a small startup, and budget is really tight, but we still need to get our product in front of potential users. Paid campaigns feel risky, and it’s hard to know what’s worth trying without spending too much.
I’m curious about what has worked for other startups in Singapore. Have you found any low-cost marketing strategies that actually brought traction? How about freelancers versus agencies did you get better results with one over the other? I’d also love to hear any creative approaches that helped small teams make a noticeable impact without a large budget. Any advice or lessons learned would be greatly appreciated.
I’ve been going through a lot of posts here lately, and one pattern keeps showing up.
People are experimenting a lot with AI… tools, prompts, workflows. And that’s great. But most of it doesn’t last. It works for a few days, maybe helps once, and then disappears.
That’s not a bad thing. It just means we’re still early in figuring this out. But I think this community can be something different.
Instead of just sharing outputs or quick wins, we should start focusing on things that actually compound over time. Things you can reuse, improve, or turn into something bigger later.
Not just “what worked once” But “what keeps working”
That’s the shift.
So going forward, I’d love to see more posts like:
* something you built that still works after a week or more
* something you’re trying to turn into a system or asset
* even something that failed when you tried to reuse it
No pressure to be perfect. Messy stuff is fine. Real stuff is better.
Let’s make this a place where people don’t just use AI… but actually build something that lasts.