
PS3 Emulation is reaching a new level. GOW Ascension at Native 4K / 60 FPS using LSFG 3.1 (RTX 5060 Ti + i5 12400F)
I’ve been testing the limits of the RTX 5060 Ti (16GB) with RPCS3, and the results with Lossless Scaling (LSFG 3.1) are a game changer.
Ascension is notoriously hard to emulate (black boxes, heavy CPU bottleneck on the 12400F), but using a Resolution Scale Threshold of 412 and Frame Generation, I managed to get a locked 4K / 60 FPS experience. It’s smoother than the original hardware could ever dream of.
If you are struggling with the 'Black Box' shadow glitch or low FPS on mid-range hardware, I made a detailed benchmark and settings guide here: https://www.youtube.com/watch?v=AdkD_Ovyfe0&lc=UgwS8Oo8XAHhWjda0Yx4AaABAg.AVuzSHVSxOpAVvVluaj6nv
Emulation + AI Frame Gen is the future of game preservation. What do you guys think?