
u/Cultural-Comment-270

Not sure I really get the point of this card
So it costs two energy meaning you need 3 of the remaining four cards in your hand to be attacks for you to gain one energy. Of course if you have some very consistent huge draw it could be okay but does anyone ever take this card? Just seems like a really weak card for a 2 energy uncommon.
Is it just me or are some hallway fights really unbalanced?
I feel like I'm pretty good at the game, probably have 20 A10 victories so far in it, but I keep coming across hallway fights that seem extremely unbalanced.
Like Evil Gas in act 1. You can get this fight four enemies into act one. He has like 90HP, he curses you so you can only play one skill per turn, and he summons 1-3 minions every turn that explode for 9 damage each at the end of the turn.
Four floors in and I'm supposed to have AOE and passive block or very good single target damage solved? I realize every encounter is not meant for you to walk away having taken zero damage, but this one just seems totally unfair for when you can get it.
Or like the enormous cultist in act 3. He spends one turn buffing, has like 250hp, starts out at 32 damage and it goes up by ten every turn. Like surely the game can't be balanced around you being able to sustain 52 damage in turn four on a non-elite so that means it must expect you to have done 250 damage before the end of turn four. Sometimes that's doable but if your deck has any sort of setup involved (which is as little as needing to have 2 powers already played in a 20 card deck) you are basically screwed and will take enormous damage and you better hope you've just got enough HP to withstand it or you're dead. It just seems like they had the idea 'wouldnt it be funny if cultists were in every act and just got more powerful' and they had to actually make them more powerful and by act three its just dumb, if you need more than four turns you're basically fucked against this guy and that doesn't even seem fair against an act 3 boss let alone an elite let alone a HALLWAY FIGHT!
Anyway I won't ramble on with more examples. I am loving the game it just seems like some balancing is needed.