u/Crucis77

Image 1 — They've been showing us different builds again.
Image 2 — They've been showing us different builds again.
Image 3 — They've been showing us different builds again.

They've been showing us different builds again.

Each image they advertised the new mode, shows a different interface.

First image: It's in the japanese website, and showcases the same interface shown in Neo trailer;

Second image: It's in the EU website. Notice how the potraits changed. Both borders and character images;

Third image: It's scaterred around the web. I don't know the original source, maybe some official media kits they sent to gaming news websites and etc. Notice how the potraits changed again.

I liked the third ones a lot. I hope they're the latest build we're receiving. And I would find amazing if we also have those same potrait borders in the character select screen. A little detail that will make a huge difference in how that interface looks. They could use those borders in the whole game interfaces, btw. They would look fire even in the menus. They carry the identity of Dragon Ball. Reminds me of DBZ Hyper Dimension from Snes.

u/Crucis77 — 3 days ago

In my opinion, its a shame the poisoning is actually useless and only serves to justify the numbness scene of the opponent during the special animation. It should leave the opponent with a defense and attack debuff, so Frost would be a more unique character and a interesting pick against tank characters.

u/Crucis77 — 8 days ago

I was always bothered about some scenes in this game. Always felt they looked like having too much high FOV when doing close camera takes in intro/winning screens, or some specific scenes during special animations. Wrong FOVs can make things, especially people(even anime people) look weird. Then I was messing with Photo Mode Mod(Unreal Engine Unlocker) and it looks like I was right about that feel.

I did some comparison shots between the default game FOV(1st shots) vs. my adjusted decreased FOV(2nd shots).

Notice how Trunks looks even more muscular, and to the delight of the neck lovers, even his neck look thicker.🤣

Some of the complaints about SZ models would be fixed by just adjusting the FOV correctly for some scenes. Look how better Broly looks in the character selection. He looks horrible with the wrong FOV, looks like his head is inside his chest... Unfortunately, I doubt they'll ever fix this.

u/Crucis77 — 13 days ago