



Ratio point is annoying as a mechanic. For starters, the ratio point SPEEDS UP as the opponent gets more damaged. Why? It feels like the designer wanted it be harder to land for the sake of it. But not even that, the line ALSO SPINS FOR ABSOLUTELY NO REASON SO THAT THE PLAYER WOULDN'T EVEN BE ABLE TO SEE THE SPEED????
it feels like the developer was in a middle of "the ratio point spins" and "the damage speeds it up" and decided to add both for whatever reason