u/Creeper_1706

I have an inventory and a couple of weapons, but how can I make these weapons have different attack animations?

So i've been working on a basic RPG just to test out what I can do and apply it for a future project. I have an inventory where I can equip weapons. But both weapons share the same attack animation, and I don't want that. I've been told I could use an Enum and/or data assets or tags. But how can i do that, more specifically? Like, I make an enum where I list weapon types, then in a data asset for the weapon i put that weapon type?

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u/Creeper_1706 — 1 day ago