![Image 1 — [OC-Art] Street Magician — Rogue Subclass focused on misdirection, showmanship, and a bit of hypocrisy](https://preview.redd.it/pk7wece8kkwg1.jpg?width=1224&format=pjpg&auto=webp&s=678d6aa05b7e377c508842c279694f287cf31f50)
![Image 2 — [OC-Art] Street Magician — Rogue Subclass focused on misdirection, showmanship, and a bit of hypocrisy](https://preview.redd.it/4wkp1de8kkwg1.jpg?width=1224&format=pjpg&auto=webp&s=652b0cde00d826a57bb173936c1254a0150206f9)
![Image 3 — [OC-Art] Street Magician — Rogue Subclass focused on misdirection, showmanship, and a bit of hypocrisy](https://preview.redd.it/62iu1de8kkwg1.jpg?width=1224&format=pjpg&auto=webp&s=efbddd3f2ecfa5387ba3515e54ea4a49d6cb78de)
![Image 4 — [OC-Art] Street Magician — Rogue Subclass focused on misdirection, showmanship, and a bit of hypocrisy](https://preview.redd.it/oqlylde8kkwg1.jpg?width=1224&format=pjpg&auto=webp&s=e72dd91aae79084d739c1ed84a369e5e19a53d63)
[OC-Art] Street Magician — Rogue Subclass focused on misdirection, showmanship, and a bit of hypocrisy
This is the final subclass from our first release at Creative Dungeoneering Company.
The goal with the Street Magician was to take the Rogue in a different direction, less about pure damage and more about control, misdirection, and timing. Instead of just landing Sneak Attack, you’re manipulating when and how it matters.
A few things it leans into:
• Turning Sneak Attack dice into defensive tools, in line with the Rogue’s 5.5e direction (Misdirect)
• Setting up burst damage for your team (Magic Word)
• Battlefield disruption through timing and positioning
• A bit of chaotic magic at higher levels
I’ve been posting a few of our subclasses here to get feedback and see what lands, and this is the last one from that set.
We’ve already released the full bundle (subclasses + module), and I’ve been working on our next project, which leans much more into creature and encounter design.
Would love to hear what stands out to you balance, flavor, or anything that feels off. Most importantly is this something you would be excited to see or play at your table?