Hey all, I was having trouble locating a list of OS protocols; I eventually found some separated into three webpages. I thought I would post it here so people would have a single reference. Enjoy.
The Division Resurgence — Complete OS Protocol List
Data sourced from zilliongamer.com. Stats shown are base level and scale with upgrades. There are 3 categories (Firepower, Toughness, Engineering) and 4 rarities (High-End, Superior, Specialized, Standard).
🔥 APPLICABLE TO FIREPOWER
🟡 High-End
Sources: Legendary Challenge, Sealed Cache, Encrypted Store Base stats: Firepower +97, All Weapon Dmg +77, Health +2554 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Explosive Round | Firepower +22.5% | Critical hits while ADS cause a 5m explosion dealing 2000% Firepower damage. Trigger: 5s |
| Overwhelming Firepower | Weapon Crit Hit Dmg +30% | Continuous fire adds +5% weapon damage per 2s (stacks ×6). Stopping after 2s grants 50% incoming damage reduction for 2s |
| Cover Shooter | Weapon Dmg +15% | Critical hits from cover have 80% chance to add +16% Crit Hit Dmg for 5s (stacks ×3) |
| Assault Charge | Weapon Crit Hit Chance +18% | Deploying Signature Ability grants +30% Firepower Bonus and +20% rate of fire for 20s |
| Fire for Effect | Weapon Dmg +15% | Skill damage to enemies within 20m has 100% chance to add +8% Damage Bonus for 10s (stacks ×3, trigger: 1s) |
🟣 Superior
Sources: Weekly Bounties (Lvl 20+), Lone Wolf (Lvl 20+), Sealed Cache Base stats: Firepower +77, All Weapon Dmg +62, Health +2043 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Dual Gain | Weapon Dmg +12% | Hitting enemies with a skill increases Firepower Bonus by +4.5% for 10s (stacks ×5) |
| Tight Grouping | Firepower +18% | Critical hits in cover have 5% chance to add +10% Crit Hit Dmg for 5s (stacks ×3) |
| Automatic Rifleman | Weapon Crit Hit Chance +14.4% | Every 1s of continuous fire adds +2.5% Weapon Dmg (stacks ×6, lasts 2s) |
| Pressure Cooker | Weapon Crit Hit Dmg +24% | Taking damage adds +6% Crit Hit Chance for 10s (stacks ×3, trigger: 3s) |
| Dominating Presence | Weapon Dmg +12% | +5% multi-shot chance per enemy within 20m |
| Augmented Lethality | Firepower +18% | Each enemy within 20m grants +4% Weapon Dmg Bonus and +4% incoming healing, up to 40% |
| Quick Draw | Weapon Dmg +12% | Each headshot adds +3.25% Firepower for 7s (stacks ×10, stacks decay and are lost on missed headshots) |
| Mechanized Support | Weapon Crit Hit Dmg +24% | Deployed skill within 20m increases Weapon Dmg Bonus by 15% (up to 100%) |
| Trench Survivor | Weapon Dmg +12% | Staying in cover increases Weapon Crit Hit Dmg by 30% |
| Close Quarters | Firepower +18% | Enemies within 20m increase Skill Intensity and Weapon Dmg Bonus by 15% each |
| Combat Reload | Firepower +18% | Reloading grants +15% weapon damage for 5s (trigger: 5s) |
| Precision Marksman | Weapon Dmg +12% | Firepower increased by 12% of Weapon Headshot Dmg, up to +54% Firepower |
🔵 Specialized
Sources: Weekly Bounties (Lvl 10+), Lone Wolf (Lvl 10+), Sealed Cache Base stats: Firepower +58, All Weapon Dmg +46, Health +1532 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Hunting Time | Weapon Crit Hit Dmg +18% | Enemies within 30m that have your effects on them increase Firepower Bonus by 6% |
| Close Protection | Weapon Crit Hit Dmg +18% | Deployed skill within 30m increases Firepower Bonus by 6% |
| Suppressive Fire | Firepower +13.5% | Continuous fire increases Weapon Dmg Bonus by 12% |
| Tank | Weapon Dmg +9% | Taking damage increases Weapon Crit Hit Chance by +14.4% for 5s (trigger: 5s) |
| Absolute Advantage | Weapon Dmg +9% | Enemies within 20m increase Firepower Bonus by 18% |
⚪ Standard
Sources: OW Exploration (Lvl 10+), Weekly Bounties (Lvl 10+), Sealed Cache Base stats: Firepower +38, All Weapon Dmg +30, Health +1021 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Well Stocked | Firepower +9% | Increases Weapon Dmg Bonus by 9% |
| Combat Veteran | Weapon Dmg +6% | Increases Firepower Bonus by 13.5% |
| Spray and Pray | Weapon Dmg +6% | Increases Weapon Multi-Shot Chance by 9% |
🛡️ APPLICABLE TO TOUGHNESS
🟡 High-End
Sources: Legendary Challenge, Sealed Cache, Encrypted Store Base stats: Toughness +97, All Weapon Dmg +77, Health +2554 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Defense Force | Toughness +22.5% | Hit at full health grants non-stackable Extra Health (2400% Toughness) for 10s (trigger: 10s). While active, every 10 hits applies a 2s stun |
| Heavy Armor | Toughness +22.5% | Each kill assist grants non-stackable Extra Health (16% Max Health) for 10s. While active, Damage is increased by 14.4% |
| Survival Master | Health +30% | Each enemy within 10m restores 0.5% Max Health/sec (max 2.5%/sec). Shooting consumes 2% health and deals bonus damage equal to 0.6% current health |
🟣 Superior
Sources: Weekly Bounties (Lvl 20+), Lone Wolf (Lvl 20+), Sealed Cache Base stats: Toughness +77, All Weapon Dmg +62, Health +2043 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Blitz Tactics | Toughness +18% | Each enemy within 10m restores 0.5% Max Health/sec (max 2.5%/sec). Shooting consumes 2% health and deals 0.6% current health as bonus damage |
| Last Resort | Skill Intensity +12% | When you or allies drop below 50% health, gain +15% Toughness (stacks ×100) |
| Medical Efficacy | Healing +20% | Healing a target above 50% health sends 5% Max Health bonus heal to all teammates. Healing below 50% health sends 12.5% Max Health bonus heal to the target. CD: 5s |
| Iron Defense | Armor +28% | Taking damage has 30% chance to increase incoming healing by 36% for 5s (trigger: 5s) |
🔵 Specialized
Sources: Weekly Bounties (Lvl 10+), Lone Wolf (Lvl 10+), Sealed Cache Base stats: Toughness +58, All Weapon Dmg +46, Health +1532 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Combat Surgeon | Toughness +13.5% | Increases Healing efficacy and Extra Health effect by 12% |
| Strength Through Adversity | Skill Intensity +9% | Taking damage increases Damage Reduction by 10% for 5s (trigger: 10s) |
| Steadfast | Skill Intensity +9% | When health is above 50%, Toughness Bonus is increased by 18% |
⚪ Standard
Sources: OW Exploration (Lvl 10+), Weekly Bounties (Lvl 10+), Sealed Cache Base stats: Toughness +38, All Weapon Dmg +30, Health +1021 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Plate Carrier | Toughness +9% | Increases Armor Bonus by 21% |
| Layered Defense | Armor +14% | Increases Stamina Bonus and Weapon Dmg Bonus by 4.5% each |
| Physical Training | Weapon Dmg +6% | Increases Toughness Bonus by 13.5% |
⚙️ APPLICABLE TO ENGINEERING
🟡 High-End
Sources: Legendary Challenge, Sealed Cache, Encrypted Store Base stats: Engineering +97, Skill Dmg Bonus +77, Health +2254 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Explosive Charge | Engineering +22.5% | Shooting for 3s enhances next skill deployed within 8s — when it deals damage, causes 5m explosion for 1600% Engineering damage. Trigger: 5s |
| Collateral Damage | Engineering +22.5% | Skill damage spills to enemies within 5m, equal to 3000% Engineering. Trigger: 10s |
| Stacked Odds | Skill Intensity +15% | Each deployed skill increases Engineering Bonus by 15% (stacks ×3) |
| Rounds on Target | Skill Crit Dmg +30% | Each bullet fired adds +1.3% Damage Bonus for 5s (stacks ×30, loses 2 stacks/sec) |
| Aggressive Assist | Skill Intensity +15% | Kill participation adds +4.8% Signature Ability Charge Efficiency and −2.4% Skill Cooldown for 10s (stacks ×5) |
| Heavy Emplacement | Skill Crit Chance +18% | Every 1s stationary adds +5% Damage Bonus (stacks ×6). Removed on movement |
| Going Critical | Skill Intensity +15% | Skill critical hit has 60% chance to add +16% Skill Crit Dmg for 10s (stacks ×3) |
🟣 Superior
Sources: Weekly Bounties (Lvl 20+), Lone Wolf (Lvl 20+), Sealed Cache Base stats: Engineering +77, Skill Dmg Bonus +62, Health +2043 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Chain Reaction | Skill Crit Chance +14.4% | Kill participation adds +7.5% Skill Intensity for 10s (stacks ×2) |
| Tactical Persistence | Skill Crit Chance +24% | Dealing skill damage has 20% chance to add +3% Skill Intensity for 5s (stacks ×5) |
| Recursive Treatment | Skill Crit Chance +18% | Healing or granting a shield to a target increases skill effect by 20% |
| Close and Personal | Skill Intensity +12% | Each teammate within 30m with one of your effects increases Engineering by 9% |
| Relentless Assault | Skill Intensity +12% | Damaging debuffed enemies 20m+ away has 10% chance to add +7.5% Engineering for 10s (stacks ×3) |
| Sense of Security | Skill Intensity +12% | Each ally within 20m increases Engineering Bonus by 9% |
| Timely Assistance | Skill Intensity +12% | Reduces Skill Cooldown by 10% |
| Ambusher | Skill Intensity +12% | Remaining stationary for 3s increases Engineering by 22.5% |
| Cornered Animal | Skill Crit Chance +24% | With 1 bullet left in magazine, adds Weapon Dmg based on 50% of Skill Crit Dmg (up to 100% Weapon Dmg) |
🔵 Specialized
Sources: Weekly Bounties (Lvl 10+), Lone Wolf (Lvl 10+), Sealed Cache Base stats: Engineering +58, Skill Dmg Bonus +46, Health +1532 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Rocket Projectile | Skill Intensity +9% | Using any skill adds +14.4% Skill Crit Chance for 10s |
| Applies Demolitions | Skill Intensity +9% | Using a skill adds +24% Skill Crit Hit Dmg Bonus for 10s |
| Turbocharged | Skill Intensity +9% | Increases Skill Crit Dmg Bonus by 24% (passive) |
| Brains Over Brawn | Skill Crit Chance +10.8% | Shooting deals bonus weapon damage equal to Engineering × 24% (excluding Engineering Bonus) |
| Hunting Instinct | Skill Intensity +9% | Enemies with your effects 25m+ away increase Engineering Bonus by 18% |
| Long Range Artillery | Engineering +13.5% | Taking damage increases Skill Intensity by 12% for 5s (trigger: 5s) |
⚪ Standard
Sources: OW Exploration (Lvl 10+), Weekly Bounties (Lvl 10+), Sealed Cache Base stats: Engineering +38, Skill Dmg Bonus +30, Health +1021 (plus one unique bonus per protocol)
| Protocol | Unique Bonus | OS Talent |
|---|---|---|
| Multi Shot | Skill Intensity +6% | Increases Skill Multi-Shot Chance by 9% |
| Energizer | Skill Intensity +6% | Increases Skill Critical Chance by 10.8% |
| Field Pharmacist | Skill Intensity +6% | Increases Healing Bonus by 9% |
| Qualified Engineer | Skill Intensity +6% | Increases Engineering Bonus by 9% and Skill Duration Bonus by 4.8% |
| Qualify Supplements | Skill Intensity +6% | Increases Signature Ability Charge Efficiency by 18% when enemies are within 25m |
| Level Headed | Skill Intensity +6% | Increases Signature Ability Charge Speed by 18% when no enemies are within 20m |