After 5 years of obsession with Story-Driven Puzzles, our team is finally bringing our 14-story universe to Steam. 🗝️📖
Hi everyone! I'm Cooka, the founder and PD of a small indie team, SONAK: Story Design Project.
Like many of you, I've always been drawn to games where the story is the puzzle — where every clue, every room, every character exists for a reason. That obsession eventually led me to spend the last 5 years building our dream project: The Lost Study.
In this game, I've worn many hats—storyteller, puzzle designer, and director. But my main mission was ensuring that the puzzles never felt "stuck on." I wanted them to flow seamlessly within the narrative.
To keep things challenging and fresh, I collaborated with our other designer, Chelly. I'd map out the emotional and narrative flow, and we'd work together to craft puzzles that fit that specific moment perfectly.
The biggest challenge? Balancing the difficulty. We all know that feeling—if a puzzle is too easy, it's boring. If it's impossibly cryptic, it's frustrating. Since our mobile launch in 2023, we've traveled to various game expos to watch players in real-time. We've used all that feedback to polish the upcoming PC version: ensuring clues are fair, logic is sound, and that "Aha!" moment feels earned.
One thing I love about the digital medium is that we aren't limited by physical walls. In our game, you'll find yourself searching for lost sheep in a field or diving underwater for fishing rod parts.
It's our first big project, so it might not be perfect, but we've hand-drawn every single pixel and poured our hearts into every plot twist.
👉 Wishlist on Steam: [Link]
See you in the Study! 🖋️