u/Convell4

I'm currently working on a minigun and I'm trying to implement its sounds effect, which is the classic minigun sound. However I'm running into an issue where when I release the trigger (mouse 1) for the minigun, as the sound is quite long it continues playing and I haven't quite been able to figure out how too turn off when the trigger is released

Could I ask how someone would approach this in blueprints and maybe provide a screenshot? Thanks in advance!

reddit.com
u/Convell4 — 7 days ago

Does anyone have any good links to a tutorial or screenshots on how to animate the rotation of a minigun? I have the mesh and everything and I just want it to rotate while firing and stop rotating when you stop firing

reddit.com
u/Convell4 — 10 days ago

I'm wondering if anyone could help me with an issue I'm facing
I'm using this tutorial: Unreal Engine - How to create a Live Crosshair / Weapon Aim. https://youtu.be/0D2_ISr3YPs?si=HW0wNn4wZcR7U3_M&t=1455 (Timestamped to the part I'm making)

I initially used it on a WBP that I have now duplicated. It works on the first BP but for some reason doesn't work on the second. Its something to do with Vector2D nodes according to the error codes but even after replacing them and refreshing the entire BP I still can't get it working. Anyone got any idea what I'm doing wrong?

Error Code:
Blueprint Runtime Error: "Accessed None trying to read (real) property As BP Tank Dual Minigun in WBP_3POV_Dual_MiniGun_C". Node: Set Crosshair Anchors Graph: EventGraph Function: Execute Ubergraph WBP 3POV Dual Mini Gun Blueprint: WBP_3POV_Dual_MiniGun

u/Convell4 — 11 days ago

I'm wondering if anyone could help me with an issue I'm facing
I'm using this tutorial: Unreal Engine - How to create a Live Crosshair / Weapon Aim. https://youtu.be/0D2_ISr3YPs?si=HW0wNn4wZcR7U3_M&t=1455 (Timestamped to the part I'm making)

I initially used it on a WBP that I have now duplicated. It works on the first BP but for some reason doesn't work on the second. Its something to do with Vector2D nodes according to the error codes but even after replacing them and refreshing the entire BP I still can't get it working. Anyone got any idea what I'm doing wrong?

Error Code:
Blueprint Runtime Error: "Accessed None trying to read (real) property As BP Tank Dual Minigun in WBP_3POV_Dual_MiniGun_C". Node: Set Crosshair Anchors Graph: EventGraph Function: Execute Ubergraph WBP 3POV Dual Mini Gun Blueprint: WBP_3POV_Dual_MiniGun

https://preview.redd.it/mf6e6z2rfwyg1.png?width=1302&format=png&auto=webp&s=76345b02319d8e3ab03a06f0ea7ae78bd098e981

https://preview.redd.it/fn3903tvfwyg1.png?width=668&format=png&auto=webp&s=e5ecf448651fed4174875d6d9dc92e3e96141985

reddit.com
u/Convell4 — 11 days ago