u/Contrazoid
at the start of the fifth day i have masterwork robot limbs and armor
day 1
buying or looting wooden sandals so that my feet won't melt resulting in movement penalties while running in the black desert and looting the lost armoury for the masterowrk left scout leg plus stuff to sell in flats lagoon
day 2 late night
arriving by the fishisle lab to grab another scout leg and locking myself to prisoner poles at fishman camps instead of inside the lab as there are way more fishmen eating at the same time in the lab, strangely replacing both legs in one go leaves me crippled on the ground even when both robot legs are equipped, had to lose one leg, escape to heal, remove the robot limb to heal the rest of the damage, before starting with the other leg, dinner time (check fishmen goal while they're eating) seems to only start in the morning at 5am/0500 (edit: it seems to also start before midnight (edit: it looks like it's just straight up random)) so it gives me time to grind my lockpicking skill through the night, and then looting the rest of the lab except for the locked boxes at the top floor after equipping both scout legs
day 3 midday aprox 1200
from fishman isle, in about 6 ingame hours, i'm at the river's mouth by blister hill after selling the fishlab loot at flats lagoon, the armor shop, tech hunter shop, and ranger shop having enough cats for an ai core each while the rest of the shops have enough for the books, and buying a skeleton arm in black desert city
the rest of day 3 and the entirety of day 4 is spent swimming just to reach and leave that stupidly placed building of that stupid idiot that is unwilling or doesn't know how to make a bridge
day 5 1am / 0100
in mongrel recovering the blood loss after the weakness of the flesh was removed
at this pioint i'm out of ideas on how to improve this starting route so i'm here to ask you bleeders for your own starting route so i can steal add it to my own