Why did Konami even create this deck archetype lmao. Why does it only have one main deck monster that can somehow peek at your hand and then doing a search for yours. One main deck monster that can somehow manipulate your top deck with a banish, because why not just put everything there. And almost all of them have search effects and summon from deck which is not even the craziest thing the deck can do.
It's weird how an archetype can be so different for no reason and yet those differences allow them to still bridge into each other while having the most broken set of "secondary effects" in the game. And I'm not even counting the one naturia card they run because somehow a floodgate is the missing piece for the trifecta lmao.
Don't get me wrong though I've no problem squaring off against it, although I've lost more than winning. Beating them is THE shit right now. But I don't know, this really feels like Konami isn't gonna make this game slower for anyone any time soon and that's a bummer for me at least. But maybe the next broken archetype makes more sense than this one?