▲ 4 r/RPGdesign
Comment and Critique on my combat system
I am making a diceless TTRPG. While I still work on the game mastery guide part, I think I have the core game loop, the combat part, at a pretty good spot. Still I would like to get some more feedback, comments/critiques on that, since I still tweak it between playtests.
https://drive.google.com/file/d/1HIMTmZt0zc_WBeeEa2MJWv5swCL7S_1g/view?usp=sharing
edit:
Some feedback on the presentation would be neat, too. And how/where could I go to improve it without compromising on the vision I have for it.
u/Connect_Local6346 — 5 days ago