
Got my first double drop (two pieces in one drop). Didn't realize this was possible.
On the flip side my drop rate seems lower than the people I play with, but hey, something is heret than nothing.
Anyone else seen double drops?

Got my first double drop (two pieces in one drop). Didn't realize this was possible.
On the flip side my drop rate seems lower than the people I play with, but hey, something is heret than nothing.
Anyone else seen double drops?
Seems like since Escalation started the Open World enemy AI is basically just "hide in cover and then run away". I'm getting so tired of having to chase down enemies for blocks as they randomly run away from CPs, Public Executions, you name it. I've been hainvg to leave stuff unfinished because I can't find the last NPC to kill.
Just before I posted this I attacked the Haunted House CP. At the end, there was one enemy I couldnt find - had to run all over and finally discovered him STILL RUNNING AWAY all the way down by The Archive safehouse. Why is this happening?
Anyone else feeling this? Maybe it's just me, but I'm feeling like I'm playing a different game, and it's really annoying.
Side note, why did they add trees to block the line of sight of a spawn in the West End? The Public Execution/Territory Control spawn at the intersection of K St NW and Interstate 66 BN now has two giant trees that block your line of sight looking South where the enemy would spawn.