u/ComputerBoys

Hello my fellow bloods,

To me, one of the most fascinating things about the Planescape franchise is that its most famous character, the Nameless One, is absent from the original run of TSR sourcebooks. The reason for this is, of course, that the game Torment came out after the franchise was retired by TSR and Wizards of the Coast.

But this brings up a question I have pondered: how do you use the Nameless One and the events of Torment in your campaign? The easy answer to this, at least for me, is that the events of Torment have already taken place. You do not have to worry about TNO, Morte, and friends running around Sigil and the planes if their adventure is over. But you would still have to answer questions about the history of the Nameless One and his presence in the planes. He is an OLD being and would theoretically have fingerprints all over Sigil, the Outlands, and the Outer Planes.

A player of mine made a joke that his Dustman character was once knocked unconscious by the Nameless One in the Mortuary during one of his many reincarnations. But I asked myself why the Dustmen would allow the Nameless One to constantly come back to the Mortuary, each time risking him going berserk, killing faction members, or stealing stuff from the Mortuary. I also thought about how many in the Dustmen might find the Nameless One an abomination, as he is a creature who could never obtain true death.

I am not trying to find any definitive lore answers, obviously. Torment is a video game, and its world and characters were not created with the intention of being held under a microscope by Planescape and D&D fans. There are a million answers to how answer lore questions about the Nameless One. But I am more curious how fellow DMs handled the Nameless One and the events of Torment in their campaigns.

May you never loose your journals, and may they always be updated. Thank you and have a great day.

i.redd.it
u/ComputerBoys — 6 days ago

Hello my fellow bloods,

To me, one of the most fascinating things about the Planescape franchise is that its most famous character, the Nameless One, is absent from the original run of TSR sourcebooks. The reason for this is, of course, that the game Torment came out after the franchise was retired by TSR and Wizards of the Coast.

But this brings up a question I have pondered: how do you use the Nameless One and the events of Torment in your campaign? The easy answer to this, at least for me, is that the events of Torment have already taken place. You do not have to worry about TNO, Morte, and friends running around Sigil and the planes if their adventure is over. But you would still have to answer questions about the history of the Nameless One and his presence in the planes. He is an OLD being and would theoretically have fingerprints all over Sigil, the Outlands, and the Outer Planes.

A player of mine made a joke that his Dustman character was once knocked unconscious by the Nameless One in the Mortuary during one of his many reincarnations. But I asked myself why the Dustmen would allow the Nameless One to constantly come back to the Mortuary, each time risking him going berserk, killing faction members, or stealing stuff from the Mortuary. I also thought about how many in the Dustmen might find the Nameless One an abomination, as he is a creature who could never obtain true death.

I am not trying to find any definitive lore answers, obviously. Torment is a video game, and its world and characters were not created with the intention of being held under a microscope by Planescape and D&D fans. There are a million answers to how answer lore questions about the Nameless One. But I am more curious how fellow DMs handled the Nameless One and the events of Torment in their campaigns.

May you never loose your journals, and may they always be updated. Thank you and have a great day.

u/ComputerBoys — 6 days ago